Searched defs:scrx2 (Results 1 – 3 of 3) sorted by relevance
/dports/games/yadex/yadex-1.7.0/src/ |
H A D | gfx.cc | 1014 int scrx2 = SCREENX (mapx2); in DrawMapVector() local 1052 int scrx2 = SCREENX (mapx2); in DrawMapArrow() local 1140 void DrawScreenBox (int scrx1, int scry1, int scrx2, int scry2) in DrawScreenBox() 1183 void DrawScreenBox3D (int scrx1, int scry1, int scrx2, int scry2) in DrawScreenBox3D() 1213 void DrawScreenBox3DShallow (int scrx1, int scry1, int scrx2, int scry2) in DrawScreenBox3DShallow() 1306 void DrawScreenBoxHollow (int scrx1, int scry1, int scrx2, int scry2, acolour_t colour) in DrawScreenBoxHollow() 1342 void DrawScreenMeter (int scrx1, int scry1, int scrx2, int scry2, float value) in DrawScreenMeter()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/taito/ |
H A D | d_darkmist.cpp | 563 INT32 scrx2 = scrx1 ? 1 : 0; in draw_bg_layer() local 597 INT32 scrx2 = scrx1 ? 1 : 0; in draw_fg_layer() local
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/taito/ |
H A D | d_darkmist.cpp | 563 INT32 scrx2 = scrx1 ? 1 : 0; in draw_bg_layer() local 597 INT32 scrx2 = scrx1 ? 1 : 0; in draw_fg_layer() local
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