Home
last modified time | relevance | path

Searched defs:se_turnLeft (Results 1 – 2 of 2) sorted by relevance

/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/engine/
H A DeGameObject.h101 static uActionPlayer se_turnLeft,se_turnRight; variable
H A DeGameObject.cpp47 uActionPlayer eGameObject::se_turnLeft("CYCLE_TURN_LEFT", -10); member in eGameObject