/dports/games/heretic/glheretic-1.2/ |
H A D | p_doors.c | 139 int secnum; in EV_DoDoor() local 205 int secnum; in EV_VerticalDoor() local 368 void P_SpawnDoorRaiseIn5Mins(sector_t *sec, int secnum) in P_SpawnDoorRaiseIn5Mins()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_genlin.c | 63 int secnum; in EV_DoGenFloor() local 266 int secnum; in EV_DoGenCeiling() local 473 int secnum; in EV_DoGenLift() local 622 int secnum; in EV_DoGenStairs() local 823 int secnum; in EV_DoGenCrusher() local 921 int secnum,rtn; in EV_DoGenLockedDoor() local 1029 int secnum,rtn; in EV_DoGenDoor() local
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H A D | p_floor.c | 426 int secnum = -1; in EV_DoFloor() local 646 int secnum; in EV_DoChange() local 732 int secnum = ssec; in EV_BuildStairs() local 880 int secnum; in EV_DoDonut() local 972 int secnum; in EV_DoElevator() local
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H A D | p_doors.c | 357 int secnum,rtn; in EV_DoDoor() local 453 int secnum; in EV_VerticalDoor() local 690 int secnum ) in P_SpawnDoorRaiseIn5Mins()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_genlin.c | 52 int secnum; in EV_DoGenFloor() local 243 int secnum; in EV_DoGenCeiling() local 442 int secnum; in EV_DoGenLift() local 589 int secnum, old_secnum, new_secnum; in EV_DoGenStairs() local 777 int secnum; in EV_DoGenCrusher() local 869 int secnum; in EV_DoGenLockedDoor() local 969 int secnum; in EV_DoGenDoor() local
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H A D | p_doors.c | 427 int secnum; in EV_DoDoor() local 509 int secnum; in EV_OpenDoor() local 558 int secnum; in EV_CloseDoor() local 787 P_SpawnDoorRaiseIn5Mins ( sector_t* sec, int secnum ) in P_SpawnDoorRaiseIn5Mins()
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H A D | p_floor.c | 533 int secnum = -1; // init search FindSector in EV_DoFloor() local 770 int secnum = -1; // init search FindSector in EV_DoChange() local 818 int secnum, new_secnum, old_secnum; in EV_BuildStairs() local 967 int secnum; in EV_DoDonut() local 1061 int secnum = -1; // init search FindSector in EV_DoElevator() local
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_genlin.c | 64 int secnum; in EV_DoGenFloor() local 268 int secnum; in EV_DoGenCeiling() local 476 int secnum; in EV_DoGenLift() local 626 int secnum; in EV_DoGenStairs() local 828 int secnum; in EV_DoGenCrusher() local 927 int secnum,rtn; in EV_DoGenLockedDoor() local 1036 int secnum,rtn; in EV_DoGenDoor() local
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H A D | p_floor.c | 450 int secnum; in EV_DoFloor() local 679 int secnum; in EV_DoChange() local 763 int secnum = -1; in EV_BuildStairs() local 952 int secnum; in EV_DoDonut() local 1092 int secnum; in EV_DoElevator() local
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H A D | p_doors.c | 358 int secnum,rtn; in EV_DoDoor() local 690 int secnum ) in P_SpawnDoorRaiseIn5Mins()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_genlin.c | 63 int secnum; in EV_DoGenFloor() local 266 int secnum; in EV_DoGenCeiling() local 473 int secnum; in EV_DoGenLift() local 622 int secnum; in EV_DoGenStairs() local 823 int secnum; in EV_DoGenCrusher() local 921 int secnum,rtn; in EV_DoGenLockedDoor() local 1029 int secnum,rtn; in EV_DoGenDoor() local
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H A D | p_floor.c | 428 int secnum; in EV_DoFloor() local 652 int secnum; in EV_DoChange() local 738 int secnum = ssec; in EV_BuildStairs() local 886 int secnum; in EV_DoDonut() local 975 int secnum; in EV_DoElevator() local
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H A D | p_doors.c | 357 int secnum,rtn; in EV_DoDoor() local 453 int secnum; in EV_VerticalDoor() local 688 int secnum ) in P_SpawnDoorRaiseIn5Mins()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_lights.cpp | 191 int secnum; in EV_StartLightFlickering() local 360 int secnum; in EV_StartLightStrobing() local 374 int secnum; in EV_StartLightStrobing() local 396 int secnum; in EV_TurnTagLightsOff() local 425 int secnum; in EV_LightTurnOn() local 480 int secnum; in EV_LightTurnOnPartway() local 516 int secnum; in EV_LightChange() local 662 int secnum; in EV_StartLightGlowing() local 696 int secnum; in EV_StartLightFading() local
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_floor.cpp | 244 int secnum = sec - sectors; in DFloor() local 458 int secnum; in EV_DoFloor() local 513 int secnum; in EV_DoChange() local 563 int secnum; in EV_BuildStairs() local 756 int secnum; in EV_DoDonut() local 941 int secnum; in EV_DoElevator() local
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H A D | p_lights.cpp | 162 int secnum; in EV_StartLightFlickering() local 316 int secnum; in EV_StartLightStrobing() local 331 int secnum; in EV_StartLightStrobing() local 352 int secnum; in EV_TurnTagLightsOff() local 379 int secnum = -1; in EV_LightTurnOn() local 472 int secnum = -1; in EV_LightChange() local 587 int secnum; in EV_StartLightGlowing() local 608 int secnum; in EV_StartLightFading() local
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_doors.c | 136 int secnum; in EV_DoDoor() local 195 int secnum; in EV_VerticalDoor() local
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H A D | p_floor.c | 270 int secnum; in EV_DoFloor() local 404 int secnum; in EV_DoFloorAndCeiling() local 598 int secnum; in EV_BuildStairs() local 680 int secnum; in EV_BuildPillar() local 747 int secnum; in EV_OpenPillar() local
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_doors.c | 380 int secnum, rtn; in EV_DoDoor() local 498 int secnum; in EV_ClearForceFields() local 894 int secnum ) in P_SpawnDoorRaiseIn5Mins() 1244 int secnum; in EV_RemoteSlidingDoor() local
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | p_doors.c | 380 int secnum, rtn; in EV_DoDoor() local 498 int secnum; in EV_ClearForceFields() local 894 int secnum ) in P_SpawnDoorRaiseIn5Mins() 1244 int secnum; in EV_RemoteSlidingDoor() local
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_doors.c | 145 int secnum; in EV_DoDoor() local 362 void P_SpawnDoorRaiseIn5Mins(sector_t * sec, int secnum) in P_SpawnDoorRaiseIn5Mins()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_doors.c | 145 int secnum; in EV_DoDoor() local 362 void P_SpawnDoorRaiseIn5Mins(sector_t * sec, int secnum) in P_SpawnDoorRaiseIn5Mins()
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | r_interp.cpp | 97 unsigned int secnum = ceiling_it->second; in R_BeginInterpolation() local 112 unsigned int secnum = floor_it->second; in R_BeginInterpolation() local
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_floor.c | 278 int secnum; in EV_DoFloor() local 409 int secnum; in EV_DoFloorAndCeiling() local 603 int secnum; in EV_BuildStairs() local 685 int secnum; in EV_BuildPillar() local 758 int secnum; in EV_OpenPillar() local
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_floor.c | 278 int secnum; in EV_DoFloor() local 409 int secnum; in EV_DoFloorAndCeiling() local 603 int secnum; in EV_BuildStairs() local 685 int secnum; in EV_BuildPillar() local 758 int secnum; in EV_OpenPillar() local
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