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Searched defs:selected_sound (Results 1 – 5 of 5) sorted by relevance

/dports/games/wyrmsun/Wyrmsun-3.5.4/scripts/menus/
H A Deditor.lua2001 …local selected_sound = menu:addDropDown(sound_list, (sizeX / 2) - 60 - 10, 11 + 36 * 1, function(d… function
/dports/audio/snd/snd-21.2/
H A Dsnd-data.c796 snd_info *selected_sound(void) in selected_sound() function
H A Dsnd-1.h404 …int selected_sound; /* NO_SELECTION = none selected = which sound is currently receiving u… member
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dsounds.cpp1025 std::string selected_sound; in generate_gun_sound() local
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dsounds.cpp1025 std::string selected_sound; in generate_gun_sound() local