Searched defs:setAnimFrame (Results 1 – 7 of 7) sorted by relevance
282 void JJ1Event::setAnimFrame (int frame, bool looping) { in setAnimFrame() function in JJ1Event
786 void Scene::setAnimFrame(int id, int val) { in setAnimFrame() function in MADS::Scene
788 void Scene::setAnimFrame(int id, int val) { in setAnimFrame() function in MADS::Scene
527 int16 Screen::setAnimFrame(uint16 channelIndex, int16 frameNum) { in setAnimFrame() function in Made::Screen
845 static int setAnimFrame(lua_State *L) { in setAnimFrame() function