/dports/games/bubble-chains/bubble-chains-0.2.0/ |
H A D | gamesound.cpp | 109 void GameSound::setChannelVolume(int val, int /*ch*/) in setChannelVolume() function in GameSound
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/dports/games/scummvm/scummvm-2.5.1/engines/griffon/ |
H A D | sound.cpp | 48 void GriffonEngine::setChannelVolume(int channel, int volume) { in setChannelVolume() function in Griffon::GriffonEngine
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/dports/audio/giada/giada-0.17.1/src/glue/ |
H A D | events.cpp | 112 void setChannelVolume(ID channelId, float v, Thread t) in setChannelVolume() function
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/dports/games/scummvm/scummvm-2.5.1/engines/sci/sound/drivers/ |
H A D | macmixer.h | 145 void Mixer_Mac<T>::setChannelVolume(uint channel, byte volume) { in setChannelVolume() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/audio/mods/ |
H A D | paula.h | 151 void setChannelVolume(byte channel, byte volume) { in setChannelVolume() function
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/dports/games/scummvm/scummvm-2.5.1/audio/mods/ |
H A D | paula.h | 157 void setChannelVolume(byte channel, byte volume) { in setChannelVolume() function
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/dports/games/crrcsim/crrcsim-0.9.13/src/ |
H A D | crrc_soundserver.cpp | 395 void CRRCAudioServer::setChannelVolume(int c, unsigned char vol) in setChannelVolume() function in CRRCAudioServer
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/dports/games/openfodder/openfodder-1.6.0/Source/Amiga/ |
H A D | paula.hpp | 162 void setChannelVolume(size_t channel, uint8 volume) { in setChannelVolume() function in Audio::Paula
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/sound/ |
H A D | sound_manager.cpp | 493 void QSoundManager::setChannelVolume(int iChannel, uint volume, uint mode) { in setChannelVolume() function in Titanic::QSoundManager
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/sound/ |
H A D | sound_manager.cpp | 493 void QSoundManager::setChannelVolume(int iChannel, uint volume, uint mode) { in setChannelVolume() function in Titanic::QSoundManager
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/dports/games/libretro-scummvm/scummvm-7b1e929/audio/ |
H A D | mixer.cpp | 348 void MixerImpl::setChannelVolume(SoundHandle handle, byte volume) { in setChannelVolume() function in Audio::MixerImpl
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/dports/games/residualvm/residualvm-0.3.1/audio/ |
H A D | mixer.cpp | 350 void MixerImpl::setChannelVolume(SoundHandle handle, byte volume) { in setChannelVolume() function in Audio::MixerImpl
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/dports/games/scummvm/scummvm-2.5.1/audio/ |
H A D | mixer.cpp | 355 void MixerImpl::setChannelVolume(SoundHandle handle, byte volume) { in setChannelVolume() function in Audio::MixerImpl
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/dports/audio/muse-sequencer/muse-4.0.0/src/synti/simpledrums2/ |
H A D | simpledrumsgui.cpp | 762 void SimpleSynthGui::setChannelVolume(int channel, int volume) in setChannelVolume() function in SimpleSynthGui
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/ |
H A D | SoundManager.cpp | 494 void SoundManager::setChannelVolume(void *chan, float v) in setChannelVolume() function in SoundManager
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