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Searched defs:setDisplayBounds (Results 1 – 13 of 13) sorted by relevance

/dports/finance/hs-hledger-ui/hledger-ui-1.19/_cabal_deps/vty-5.33/src/Graphics/Vty/Output/
H A DMock.hs53 , setDisplayBounds = const $ return () function
H A DInterface.hs76 , setDisplayBounds :: (Int, Int) -> IO () function
H A DTerminfoBased.hs183 , setDisplayBounds = \(w, h) -> function
/dports/devel/hs-git-brunch/git-brunch-1.5.1.0/_cabal_deps/vty-5.33/src/Graphics/Vty/Output/
H A DMock.hs53 , setDisplayBounds = const $ return () function
H A DInterface.hs76 , setDisplayBounds :: (Int, Int) -> IO () function
H A DTerminfoBased.hs183 , setDisplayBounds = \(w, h) -> function
/dports/net-im/matterhorn/matterhorn-50200.13.0/_cabal_deps/vty-5.32/src/Graphics/Vty/Output/
H A DMock.hs53 , setDisplayBounds = const $ return () function
H A DInterface.hs77 , setDisplayBounds :: (Int, Int) -> IO () function
H A DTerminfoBased.hs185 , setDisplayBounds = \(w, h) -> function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/
H A Dscreen.cpp334 void Screen::setDisplayBounds(const Common::Rect &r) { in setDisplayBounds() function in Sherlock::Screen
/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/
H A Dscreen.cpp334 void Screen::setDisplayBounds(const Common::Rect &r) { in setDisplayBounds() function in Sherlock::Screen
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ringworld2/
H A Dringworld2_logic.cpp1721 void MazeUI::setDisplayBounds(const Rect &r) { in setDisplayBounds() function in TsAGE::Ringworld2::MazeUI
/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ringworld2/
H A Dringworld2_logic.cpp1721 void MazeUI::setDisplayBounds(const Rect &r) { in setDisplayBounds() function in TsAGE::Ringworld2::MazeUI