1 ////////////////////////////////////////////////////////////////////////////////
2 //    Scorched3D (c) 2000-2011
3 //
4 //    This file is part of Scorched3D.
5 //
6 //    Scorched3D is free software; you can redistribute it and/or modify
7 //    it under the terms of the GNU General Public License as published by
8 //    the Free Software Foundation; either version 2 of the License, or
9 //    (at your option) any later version.
10 //
11 //    Scorched3D is distributed in the hope that it will be useful,
12 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //    GNU General Public License for more details.
15 //
16 //    You should have received a copy of the GNU General Public License along
17 //    with this program; if not, write to the Free Software Foundation, Inc.,
18 //    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 ////////////////////////////////////////////////////////////////////////////////
20 
21 #include <common/ProgressCounter.h>
22 #include <common/Logger.h>
23 #include <lang/LangResource.h>
24 
~ProgressCounterI()25 ProgressCounterI::~ProgressCounterI()
26 {
27 
28 }
29 
ProgressCounter(ProgressCounterI * user)30 ProgressCounter::ProgressCounter(ProgressCounterI *user) :
31 	currentOp_(LANG_RESOURCE("NONE", "None")),
32 	currentPercentage_(0.0f), user_(user)
33 {
34 
35 }
36 
~ProgressCounter()37 ProgressCounter::~ProgressCounter()
38 {
39 
40 }
41 
setNewOp(const LangString & op)42 void ProgressCounter::setNewOp(const LangString &op)
43 {
44 	currentOp_ = op;
45 	Logger::log(LangStringUtil::convertFromLang(op));
46 	if (user_) user_->operationChange(currentOp_);
47 }
48 
setNewPercentage(float percentage)49 void ProgressCounter::setNewPercentage(float percentage)
50 {
51 	currentPercentage_ = percentage;
52 	if (user_) user_->progressChange(currentOp_, currentPercentage_);
53 }
54