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Searched defs:setSectionHandler (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/dragonsphere/
H A Dgame_dragonsphere.cpp87 void GameDragonsphere::setSectionHandler() { in setSectionHandler() function in MADS::Dragonsphere::GameDragonsphere
/dports/games/scummvm/scummvm-2.5.1/engines/mads/dragonsphere/
H A Dgame_dragonsphere.cpp88 void GameDragonsphere::setSectionHandler() { in setSectionHandler() function in MADS::Dragonsphere::GameDragonsphere
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/nebular/
H A Dgame_nebular.cpp323 void GameNebular::setSectionHandler() { in setSectionHandler() function in MADS::Nebular::GameNebular
/dports/games/scummvm/scummvm-2.5.1/engines/mads/nebular/
H A Dgame_nebular.cpp326 void GameNebular::setSectionHandler() { in setSectionHandler() function in MADS::Nebular::GameNebular
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/phantom/
H A Dgame_phantom.cpp226 void GamePhantom::setSectionHandler() { in setSectionHandler() function in MADS::Phantom::GamePhantom
/dports/games/scummvm/scummvm-2.5.1/engines/mads/phantom/
H A Dgame_phantom.cpp226 void GamePhantom::setSectionHandler() { in setSectionHandler() function in MADS::Phantom::GamePhantom