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Searched defs:setSky (Results 1 – 9 of 9) sorted by relevance

/dports/games/minetest/minetest-5.4.1/src/
H A Dremoteplayer.h85 void setSky(const SkyboxParams &skybox_params) in setSky() function
H A Dserver.cpp3345 void Server::setSky(RemotePlayer *player, const SkyboxParams &params) in setSky() function in Server
/dports/games/crrcsim/crrcsim-0.9.13/src/mod_landscape/
H A Dcrrc_scenery.h189 inline void setSky(Video::SkyRenderer *sky) {theSky = sky;}; in setSky() function
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/
H A Dskydrawable.cpp736 void SkyDrawable::Animator::setSky(SkyDrawable *sky) in setSky() function in SkyDrawable::Animator
/dports/games/scummvm/scummvm-2.5.1/engines/hdb/
H A Dgfx.cpp801 void Gfx::setSky(int skyIndex) { in setSky() function in HDB::Gfx
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hdb/
H A Dgfx.cpp802 void Gfx::setSky(int skyIndex) { in setSky() function in HDB::Gfx
/dports/games/minetest/minetest-5.4.1/src/client/
H A Dgame.cpp443 void setSky(Sky *sky) { m_sky = sky; } in setSky() function in GameGlobalShaderConstantSetter
573 void setSky(Sky *sky) { in setSky() function in GameGlobalShaderConstantSetterFactory
/dports/games/warzone2100/warzone2100/src/
H A Dwzapi.cpp440 bool wzapi::setSky(WZAPI_PARAMS(std::string page, float wind, float scale)) in setSky() function in wzapi
/dports/games/freeminer/freeminer-0.4.10.4/src/
H A Dserver.cpp5072 bool Server::setSky(Player *player, const video::SColor &bgcolor, in setSky() function in Server