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Searched defs:setTextureState (Results 1 – 4 of 4) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/render/backend/
H A DOpenGLShaderPass.cpp40 void OpenGLShaderPass::setTextureState (GLint& current, const GLint& texture, GLenum textureUnit) in setTextureState() function in OpenGLShaderPass
51 void OpenGLShaderPass::setTextureState (GLint& current, const GLint& texture) in setTextureState() function in OpenGLShaderPass
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/glshared/
H A DglsSamplerObjectTest.cpp83 void TextureSamplerTest::setTextureState (const glw::Functions& gl, GLenum target, SamplingState st… in setTextureState() function in deqp::gls::TextureSamplerTest
595 void MultiTextureSamplerTest::setTextureState (const glw::Functions& gl, GLenum target, SamplingSta… in setTextureState() function in deqp::gls::MultiTextureSamplerTest
/dports/games/gtkradiant/GPL/GtkRadiant/radiant/
H A Drenderstate.cpp1777 inline void setTextureState(GLint& current, const GLint& texture, GLenum textureUnit) in setTextureState() function
1789 inline void setTextureState(GLint& current, const GLint& texture) in setTextureState() function
/dports/games/netradiant/netradiant-20150621-src/radiant/
H A Drenderstate.cpp1575 inline void setTextureState( GLint& current, const GLint& texture, GLenum textureUnit ){ in setTextureState() function
1585 inline void setTextureState( GLint& current, const GLint& texture ){ in setTextureState() function