Home
last modified time | relevance | path

Searched defs:setWaterLevel (Results 1 – 9 of 9) sorted by relevance

/dports/games/openjazz/openjazz-20190106/src/jj2level/
H A Djj2level.cpp322 void JJ2Level::setWaterLevel (int gridY, bool instant) { in setWaterLevel() function in JJ2Level
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwrender/
H A Dwater.cpp333 void setWaterLevel(float waterLevel) in setWaterLevel() function in MWRender::Refraction
418 void setWaterLevel(float waterLevel) in setWaterLevel() function in MWRender::Reflection
H A Dsky.cpp428 void setWaterLevel(float waterLevel) in setWaterLevel() function in MWRender::UnderwaterSwitchCallback
/dports/games/openjazz/openjazz-20190106/src/jj1level/
H A Djj1level.cpp539 void JJ1Level::setWaterLevel (unsigned char gridY) { in setWaterLevel() function in JJ1Level
/dports/java/icedtea-web/icedtea-web-1.6.2/netx/net/sourceforge/jnlp/splashscreen/impls/defaultsplashscreen2012/
H A DBasePainter.java556 public void setWaterLevel(int level) { in setWaterLevel() method in BasePainter
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_snapshot.h198 void setWaterLevel(int val) in setWaterLevel() function
420 void setWaterLevel(int val) in setWaterLevel() function
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/Externals/MayaDataModel/include/
H A DMayaDMEnvFog.h283 void setWaterLevel(double wlv) in setWaterLevel() function
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwworld/
H A Dcellstore.cpp501 void CellStore::setWaterLevel (float level) in setWaterLevel() function in MWWorld::CellStore
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DScriptInterface.cpp2030 luaFunc(setWaterLevel) in luaFunc() argument