Searched defs:setWaterLevel (Results 1 – 9 of 9) sorted by relevance
322 void JJ2Level::setWaterLevel (int gridY, bool instant) { in setWaterLevel() function in JJ2Level
333 void setWaterLevel(float waterLevel) in setWaterLevel() function in MWRender::Refraction418 void setWaterLevel(float waterLevel) in setWaterLevel() function in MWRender::Reflection
428 void setWaterLevel(float waterLevel) in setWaterLevel() function in MWRender::UnderwaterSwitchCallback
539 void JJ1Level::setWaterLevel (unsigned char gridY) { in setWaterLevel() function in JJ1Level
556 public void setWaterLevel(int level) { in setWaterLevel() method in BasePainter
198 void setWaterLevel(int val) in setWaterLevel() function420 void setWaterLevel(int val) in setWaterLevel() function
283 void setWaterLevel(double wlv) in setWaterLevel() function
501 void CellStore::setWaterLevel (float level) in setWaterLevel() function in MWWorld::CellStore
2030 luaFunc(setWaterLevel) in luaFunc() argument