/dports/games/widelands/widelands-build21/src/economy/ |
H A D | idleworkersupply.cc | 52 void IdleWorkerSupply::set_economy(Economy* const e) { in set_economy() function in Widelands::IdleWorkerSupply
|
H A D | ware_instance.cc | 88 void IdleWareSupply::set_economy(Economy* const e) { in set_economy() function in Widelands::IdleWareSupply 218 void WareInstance::set_economy(Economy* const e) { in set_economy() function in Widelands::WareInstance
|
H A D | shippingitem.cc | 64 void ShippingItem::set_economy(Game& game, Economy* e, WareWorker type) { in set_economy() function in Widelands::ShippingItem
|
H A D | request.cc | 335 void Request::set_economy(Economy* const e) { in set_economy() function in Widelands::Request
|
H A D | road.cc | 133 void Road::set_economy(Economy* const e, WareWorker type) { in set_economy() function in Widelands::Road
|
H A D | expedition_bootstrap.cc | 235 void ExpeditionBootstrap::set_economy(Economy* new_economy, WareWorker type) { in set_economy() function in Widelands::ExpeditionBootstrap
|
H A D | portdock.cc | 125 void PortDock::set_economy(Economy* e, WareWorker type) { in set_economy() function in Widelands::PortDock
|
H A D | ship_fleet.cc | 78 void ShipFleet::set_economy(Economy* e, WareWorker type) { in set_economy() function in Widelands::ShipFleet
|
H A D | flag.cc | 186 void Flag::set_economy(Economy* const e, WareWorker type) { in set_economy() function in Widelands::Flag
|
/dports/games/widelands/widelands-build21/src/logic/map_objects/tribes/ |
H A D | partially_finished_building.cc | 89 void PartiallyFinishedBuilding::set_economy(Economy* const e, WareWorker type) { in set_economy() function in Widelands::PartiallyFinishedBuilding
|
H A D | ferry.cc | 237 void Ferry::set_economy(Game& game, Economy* e, WareWorker type) { in set_economy() function in Widelands::Ferry
|
H A D | warehouse.cc | 151 void WarehouseSupply::set_economy(Economy* const e, WareWorker type) { in set_economy() function in Widelands::WarehouseSupply 795 void Warehouse::set_economy(Economy* const e, WareWorker type) { in set_economy() function in Widelands::Warehouse
|
H A D | trainingsite.cc | 377 void TrainingSite::set_economy(Economy* e, WareWorker type) { in set_economy() function in Widelands::TrainingSite
|
H A D | militarysite.cc | 428 void MilitarySite::set_economy(Economy* const e, WareWorker type) { in set_economy() function in Widelands::MilitarySite
|
H A D | productionsite.cc | 523 void ProductionSite::set_economy(Economy* const e, WareWorker type) { in set_economy() function in Widelands::ProductionSite
|
H A D | ship.cc | 718 void Ship::set_economy(Game& game, Economy* e, WareWorker type) { in set_economy() function in Widelands::Ship
|
H A D | worker.cc | 1221 void Worker::set_economy(Economy* const economy, WareWorker type) { in set_economy() function in Widelands::Worker
|
/dports/games/widelands/widelands-build21/src/wui/ |
H A D | economy_options_window.cc | 245 void EconomyOptionsWindow::TargetWaresDisplay::set_economy(Widelands::Serial serial) { in set_economy() function in EconomyOptionsWindow::TargetWaresDisplay 285 void EconomyOptionsWindow::EconomyOptionsPanel::set_economy(Widelands::Serial serial) { in set_economy() function in EconomyOptionsWindow::EconomyOptionsPanel
|
/dports/games/widelands/widelands-build21/src/logic/map_objects/ |
H A D | immovable.cc | 795 void PlayerImmovable::set_economy(Economy* const e, WareWorker type) { in set_economy() function in Widelands::PlayerImmovable
|