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Searched defs:set_texture (Results 1 – 25 of 104) sorted by relevance

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/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/
H A Dmesh_instance_2d.cpp71 void MeshInstance2D::set_texture(const Ref<Texture> &p_texture) { in set_texture() function in MeshInstance2D
H A Dmultimesh_instance_2d.cpp71 void MultiMeshInstance2D::set_texture(const Ref<Texture> &p_texture) { in set_texture() function in MultiMeshInstance2D
/dports/devel/godot/godot-3.2.3-stable/scene/2d/
H A Dmesh_instance_2d.cpp71 void MeshInstance2D::set_texture(const Ref<Texture> &p_texture) { in set_texture() function in MeshInstance2D
H A Dmultimesh_instance_2d.cpp71 void MultiMeshInstance2D::set_texture(const Ref<Texture> &p_texture) { in set_texture() function in MultiMeshInstance2D
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/ms3d_import/
H A Dms3d_xray_utils.cxx49 void set_texture(msMaterial* mtl, const std::string& texture) in set_texture() function
/dports/games/flightgear/flightgear-2020.3.11/src/Cockpit/
H A Dod_gauge.cxx278 FGODGauge::set_texture( osg::Node* branch, in set_texture() function in FGODGauge
303 FGODGauge::set_texture( osg::Node* branch, in set_texture() function in FGODGauge
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/mupen64plus-video-paraLLEl/parallel-rdp/vulkan/
H A Ddescriptor_set.cpp354 void BindlessDescriptorPool::set_texture(unsigned binding, const ImageView &view) in set_texture() function in Vulkan::BindlessDescriptorPool
370 void BindlessDescriptorPool::set_texture(unsigned binding, VkImageView view, VkImageLayout layout) in set_texture() function in Vulkan::BindlessDescriptorPool
/dports/devel/godot2/godot-2.1.6-stable/scene/gui/
H A Dpatch_9_frame.cpp94 void Patch9Frame::set_texture(const Ref<Texture> &p_tex) { in set_texture() function in Patch9Frame
H A Dtexture_frame.cpp130 void TextureFrame::set_texture(const Ref<Texture> &p_tex) { in set_texture() function in TextureFrame
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/gui/
H A Dpatch_9_frame.cpp94 void Patch9Frame::set_texture(const Ref<Texture> &p_tex) { in set_texture() function in Patch9Frame
H A Dtexture_frame.cpp130 void TextureFrame::set_texture(const Ref<Texture> &p_tex) { in set_texture() function in TextureFrame
/dports/devel/godot/godot-3.2.3-stable/scene/gui/
H A Dnine_patch_rect.cpp91 void NinePatchRect::set_texture(const Ref<Texture> &p_tex) { in set_texture() function in NinePatchRect
H A Dtexture_rect.cpp165 void TextureRect::set_texture(const Ref<Texture> &p_tex) { in set_texture() function in TextureRect
/dports/devel/godot-tools/godot-3.2.3-stable/scene/gui/
H A Dnine_patch_rect.cpp91 void NinePatchRect::set_texture(const Ref<Texture> &p_tex) { in set_texture() function in NinePatchRect
H A Dtexture_rect.cpp165 void TextureRect::set_texture(const Ref<Texture> &p_tex) { in set_texture() function in TextureRect
/dports/games/frogatto/frogatto-1.3.1/src/
H A Draster.hpp66 void set_texture(GLuint id) { in set_texture() function in graphics::blit_queue
/dports/multimedia/olive/olive-0.1.2/ui/
H A Dviewerwindow.cpp48 void ViewerWindow::set_texture(GLuint t, double iar, QMutex* imutex) { in set_texture() function in ViewerWindow
/dports/games/freeorion/freeorion-0.4.10.2/parse/
H A DEffectParser3.h38 effect_parser_rule set_texture; member
/dports/x11-toolkits/gtk40/gtk-4.4.1/tests/
H A Dtestentryicons.c42 set_texture (GtkWidget *button, in set_texture() function
/dports/math/openmesh/OpenMesh-8.1/src/OpenMesh/Apps/Unsupported/Streaming/Client/
H A DMeshViewerWidgetT_impl.hh175 bool MeshViewerWidgetT<M>::set_texture( QImage& _texsrc ) in set_texture() function in MeshViewerWidgetT
/dports/math/openmesh/OpenMesh-8.1/src/OpenMesh/Apps/Unsupported/Streaming-qt4/Client/
H A DMeshViewerWidgetT_impl.hh176 bool MeshViewerWidgetT<M>::set_texture( QImage& _texsrc ) in set_texture() function in MeshViewerWidgetT
/dports/devel/godot2/godot-2.1.6-stable/scene/2d/
H A Dscreen_button.cpp35 void TouchScreenButton::set_texture(const Ref<Texture> &p_texture) { in set_texture() function in TouchScreenButton
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/
H A Dscreen_button.cpp35 void TouchScreenButton::set_texture(const Ref<Texture> &p_texture) { in set_texture() function in TouchScreenButton
/dports/math/openmesh/OpenMesh-8.1/src/OpenMesh/Apps/QtViewer/
H A DMeshViewerWidgetT_impl.hh219 bool MeshViewerWidgetT<M>::set_texture( QImage& _texsrc ) in set_texture() function in MeshViewerWidgetT
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/
H A Dmax-samplers.c203 set_texture(int unit) in set_texture() function

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