/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/ |
H A D | mesh_instance_2d.cpp | 71 void MeshInstance2D::set_texture(const Ref<Texture> &p_texture) { in set_texture() function in MeshInstance2D
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H A D | multimesh_instance_2d.cpp | 71 void MultiMeshInstance2D::set_texture(const Ref<Texture> &p_texture) { in set_texture() function in MultiMeshInstance2D
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/dports/devel/godot/godot-3.2.3-stable/scene/2d/ |
H A D | mesh_instance_2d.cpp | 71 void MeshInstance2D::set_texture(const Ref<Texture> &p_texture) { in set_texture() function in MeshInstance2D
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H A D | multimesh_instance_2d.cpp | 71 void MultiMeshInstance2D::set_texture(const Ref<Texture> &p_texture) { in set_texture() function in MultiMeshInstance2D
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/ms3d_import/ |
H A D | ms3d_xray_utils.cxx | 49 void set_texture(msMaterial* mtl, const std::string& texture) in set_texture() function
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/dports/games/flightgear/flightgear-2020.3.11/src/Cockpit/ |
H A D | od_gauge.cxx | 278 FGODGauge::set_texture( osg::Node* branch, in set_texture() function in FGODGauge 303 FGODGauge::set_texture( osg::Node* branch, in set_texture() function in FGODGauge
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/mupen64plus-video-paraLLEl/parallel-rdp/vulkan/ |
H A D | descriptor_set.cpp | 354 void BindlessDescriptorPool::set_texture(unsigned binding, const ImageView &view) in set_texture() function in Vulkan::BindlessDescriptorPool 370 void BindlessDescriptorPool::set_texture(unsigned binding, VkImageView view, VkImageLayout layout) in set_texture() function in Vulkan::BindlessDescriptorPool
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/dports/devel/godot2/godot-2.1.6-stable/scene/gui/ |
H A D | patch_9_frame.cpp | 94 void Patch9Frame::set_texture(const Ref<Texture> &p_tex) { in set_texture() function in Patch9Frame
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H A D | texture_frame.cpp | 130 void TextureFrame::set_texture(const Ref<Texture> &p_tex) { in set_texture() function in TextureFrame
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/gui/ |
H A D | patch_9_frame.cpp | 94 void Patch9Frame::set_texture(const Ref<Texture> &p_tex) { in set_texture() function in Patch9Frame
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H A D | texture_frame.cpp | 130 void TextureFrame::set_texture(const Ref<Texture> &p_tex) { in set_texture() function in TextureFrame
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/dports/devel/godot/godot-3.2.3-stable/scene/gui/ |
H A D | nine_patch_rect.cpp | 91 void NinePatchRect::set_texture(const Ref<Texture> &p_tex) { in set_texture() function in NinePatchRect
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H A D | texture_rect.cpp | 165 void TextureRect::set_texture(const Ref<Texture> &p_tex) { in set_texture() function in TextureRect
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/gui/ |
H A D | nine_patch_rect.cpp | 91 void NinePatchRect::set_texture(const Ref<Texture> &p_tex) { in set_texture() function in NinePatchRect
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H A D | texture_rect.cpp | 165 void TextureRect::set_texture(const Ref<Texture> &p_tex) { in set_texture() function in TextureRect
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/dports/games/frogatto/frogatto-1.3.1/src/ |
H A D | raster.hpp | 66 void set_texture(GLuint id) { in set_texture() function in graphics::blit_queue
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/dports/multimedia/olive/olive-0.1.2/ui/ |
H A D | viewerwindow.cpp | 48 void ViewerWindow::set_texture(GLuint t, double iar, QMutex* imutex) { in set_texture() function in ViewerWindow
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/dports/games/freeorion/freeorion-0.4.10.2/parse/ |
H A D | EffectParser3.h | 38 effect_parser_rule set_texture; member
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/dports/x11-toolkits/gtk40/gtk-4.4.1/tests/ |
H A D | testentryicons.c | 42 set_texture (GtkWidget *button, in set_texture() function
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/dports/math/openmesh/OpenMesh-8.1/src/OpenMesh/Apps/Unsupported/Streaming/Client/ |
H A D | MeshViewerWidgetT_impl.hh | 175 bool MeshViewerWidgetT<M>::set_texture( QImage& _texsrc ) in set_texture() function in MeshViewerWidgetT
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/dports/math/openmesh/OpenMesh-8.1/src/OpenMesh/Apps/Unsupported/Streaming-qt4/Client/ |
H A D | MeshViewerWidgetT_impl.hh | 176 bool MeshViewerWidgetT<M>::set_texture( QImage& _texsrc ) in set_texture() function in MeshViewerWidgetT
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/dports/devel/godot2/godot-2.1.6-stable/scene/2d/ |
H A D | screen_button.cpp | 35 void TouchScreenButton::set_texture(const Ref<Texture> &p_texture) { in set_texture() function in TouchScreenButton
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/ |
H A D | screen_button.cpp | 35 void TouchScreenButton::set_texture(const Ref<Texture> &p_texture) { in set_texture() function in TouchScreenButton
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/dports/math/openmesh/OpenMesh-8.1/src/OpenMesh/Apps/QtViewer/ |
H A D | MeshViewerWidgetT_impl.hh | 219 bool MeshViewerWidgetT<M>::set_texture( QImage& _texsrc ) in set_texture() function in MeshViewerWidgetT
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/ |
H A D | max-samplers.c | 203 set_texture(int unit) in set_texture() function
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