/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | ambient_sounds.cpp | 77 int sfxId, in addSound() 102 void AmbientSounds::removeNonLoopingSound(int sfxId, bool stopPlaying) { in removeNonLoopingSound() 134 void AmbientSounds::playSound(int sfxId, int volume, int panStart, int panEnd, int priority) { in playSound() 143 void AmbientSounds::addLoopingSound(int sfxId, int volume, int pan, uint32 delay) { in addLoopingSound() 181 void AmbientSounds::adjustLoopingSound(int sfxId, int volume, int pan, uint32 delay) { in adjustLoopingSound() 197 void AmbientSounds::removeLoopingSound(int sfxId, uint32 delay) { in removeLoopingSound()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | ambient_sounds.cpp | 114 int sfxId, in addSound() 139 void AmbientSounds::removeNonLoopingSound(int sfxId, bool stopPlaying) { in removeNonLoopingSound() 179 void AmbientSounds::playSound(int sfxId, int volume, int panStart, int panEnd, int priority, Audio:… in playSound() 201 void AmbientSounds::addLoopingSound(int sfxId, int volume, int pan, uint32 delaySeconds, Audio::Mix… in addLoopingSound() 240 void AmbientSounds::adjustLoopingSound(int sfxId, int volume, int pan, uint32 delaySeconds) { in adjustLoopingSound() 256 void AmbientSounds::removeLoopingSound(int sfxId, uint32 delaySeconds) { in removeLoopingSound()
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/dports/games/scummvm/scummvm-2.5.1/engines/illusions/bbdou/ |
H A D | menusystem_bbdou.cpp | 170 void BBDOUMenuSystem::playSoundEffect(int sfxId) { in playSoundEffect()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/bbdou/ |
H A D | menusystem_bbdou.cpp | 170 void BBDOUMenuSystem::playSoundEffect(int sfxId) { in playSoundEffect()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ |
H A D | script.cpp | 1200 void ScriptBase::Ambient_Sounds_Add_Sound(int sfxId, uint32 timeMin, uint32 timeMax, int volumeMin,… in Ambient_Sounds_Add_Sound() 1205 void ScriptBase::Ambient_Sounds_Remove_Sound(int sfxId, bool stopPlaying) { in Ambient_Sounds_Remove_Sound() 1217 void ScriptBase::Ambient_Sounds_Play_Sound(int sfxId, int volume, int panStart, int panEnd, int pri… in Ambient_Sounds_Play_Sound() 1232 void ScriptBase::Ambient_Sounds_Add_Looping_Sound(int sfxId, int volume, int pan, uint32 delay) { in Ambient_Sounds_Add_Looping_Sound() 1237 void ScriptBase::Ambient_Sounds_Adjust_Looping_Sound(int sfxId, int volume, int pan, uint32 delay) { in Ambient_Sounds_Adjust_Looping_Sound() 1242 void ScriptBase::Ambient_Sounds_Remove_Looping_Sound(int sfxId, uint32 delay) { in Ambient_Sounds_Remove_Looping_Sound()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ |
H A D | script.cpp | 1231 void ScriptBase::Ambient_Sounds_Add_Sound(int sfxId, uint32 delayMinSeconds, uint32 delayMaxSeconds… in Ambient_Sounds_Add_Sound() 1236 void ScriptBase::Ambient_Sounds_Remove_Sound(int sfxId, bool stopPlaying) { in Ambient_Sounds_Remove_Sound() 1248 void ScriptBase::Ambient_Sounds_Play_Sound(int sfxId, int volume, int panStart, int panEnd, int pri… in Ambient_Sounds_Play_Sound() 1263 void ScriptBase::Ambient_Sounds_Add_Looping_Sound(int sfxId, int volume, int pan, uint32 delaySecon… in Ambient_Sounds_Add_Looping_Sound() 1268 void ScriptBase::Ambient_Sounds_Adjust_Looping_Sound(int sfxId, int volume, int pan, uint32 delaySe… in Ambient_Sounds_Adjust_Looping_Sound() 1273 void ScriptBase::Ambient_Sounds_Remove_Looping_Sound(int sfxId, uint32 delaySeconds) { in Ambient_Sounds_Remove_Looping_Sound()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/duckman/ |
H A D | menusystem_duckman.cpp | 318 void DuckmanMenuSystem::playSoundEffect(int sfxId) { in playSoundEffect()
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/dports/games/scummvm/scummvm-2.5.1/engines/illusions/duckman/ |
H A D | menusystem_duckman.cpp | 384 void DuckmanMenuSystem::playSoundEffect(int sfxId) { in playSoundEffect()
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/dports/games/reminiscence/REminiscence-0.4.9/ |
H A D | piege.cpp | 223 uint8_t sfxId = (arg2 & 0xFF) - 1; in pge_playAnimSound() local 1828 uint8_t sfxId = args->a & 0xFF; in pge_op_playSound() local 1966 uint8_t sfxId = c & 0xFF; in pge_op_playSoundGroup() local
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/engine/ |
H A D | lol.h | 227 int16 sfxId; member
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/engine/ |
H A D | lol.h | 231 int16 sfxId; member
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