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Searched defs:sfxId (Results 1 – 11 of 11) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dambient_sounds.cpp77 int sfxId, in addSound()
102 void AmbientSounds::removeNonLoopingSound(int sfxId, bool stopPlaying) { in removeNonLoopingSound()
134 void AmbientSounds::playSound(int sfxId, int volume, int panStart, int panEnd, int priority) { in playSound()
143 void AmbientSounds::addLoopingSound(int sfxId, int volume, int pan, uint32 delay) { in addLoopingSound()
181 void AmbientSounds::adjustLoopingSound(int sfxId, int volume, int pan, uint32 delay) { in adjustLoopingSound()
197 void AmbientSounds::removeLoopingSound(int sfxId, uint32 delay) { in removeLoopingSound()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dambient_sounds.cpp114 int sfxId, in addSound()
139 void AmbientSounds::removeNonLoopingSound(int sfxId, bool stopPlaying) { in removeNonLoopingSound()
179 void AmbientSounds::playSound(int sfxId, int volume, int panStart, int panEnd, int priority, Audio:… in playSound()
201 void AmbientSounds::addLoopingSound(int sfxId, int volume, int pan, uint32 delaySeconds, Audio::Mix… in addLoopingSound()
240 void AmbientSounds::adjustLoopingSound(int sfxId, int volume, int pan, uint32 delaySeconds) { in adjustLoopingSound()
256 void AmbientSounds::removeLoopingSound(int sfxId, uint32 delaySeconds) { in removeLoopingSound()
/dports/games/scummvm/scummvm-2.5.1/engines/illusions/bbdou/
H A Dmenusystem_bbdou.cpp170 void BBDOUMenuSystem::playSoundEffect(int sfxId) { in playSoundEffect()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/bbdou/
H A Dmenusystem_bbdou.cpp170 void BBDOUMenuSystem::playSoundEffect(int sfxId) { in playSoundEffect()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/
H A Dscript.cpp1200 void ScriptBase::Ambient_Sounds_Add_Sound(int sfxId, uint32 timeMin, uint32 timeMax, int volumeMin,… in Ambient_Sounds_Add_Sound()
1205 void ScriptBase::Ambient_Sounds_Remove_Sound(int sfxId, bool stopPlaying) { in Ambient_Sounds_Remove_Sound()
1217 void ScriptBase::Ambient_Sounds_Play_Sound(int sfxId, int volume, int panStart, int panEnd, int pri… in Ambient_Sounds_Play_Sound()
1232 void ScriptBase::Ambient_Sounds_Add_Looping_Sound(int sfxId, int volume, int pan, uint32 delay) { in Ambient_Sounds_Add_Looping_Sound()
1237 void ScriptBase::Ambient_Sounds_Adjust_Looping_Sound(int sfxId, int volume, int pan, uint32 delay) { in Ambient_Sounds_Adjust_Looping_Sound()
1242 void ScriptBase::Ambient_Sounds_Remove_Looping_Sound(int sfxId, uint32 delay) { in Ambient_Sounds_Remove_Looping_Sound()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/
H A Dscript.cpp1231 void ScriptBase::Ambient_Sounds_Add_Sound(int sfxId, uint32 delayMinSeconds, uint32 delayMaxSeconds… in Ambient_Sounds_Add_Sound()
1236 void ScriptBase::Ambient_Sounds_Remove_Sound(int sfxId, bool stopPlaying) { in Ambient_Sounds_Remove_Sound()
1248 void ScriptBase::Ambient_Sounds_Play_Sound(int sfxId, int volume, int panStart, int panEnd, int pri… in Ambient_Sounds_Play_Sound()
1263 void ScriptBase::Ambient_Sounds_Add_Looping_Sound(int sfxId, int volume, int pan, uint32 delaySecon… in Ambient_Sounds_Add_Looping_Sound()
1268 void ScriptBase::Ambient_Sounds_Adjust_Looping_Sound(int sfxId, int volume, int pan, uint32 delaySe… in Ambient_Sounds_Adjust_Looping_Sound()
1273 void ScriptBase::Ambient_Sounds_Remove_Looping_Sound(int sfxId, uint32 delaySeconds) { in Ambient_Sounds_Remove_Looping_Sound()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/duckman/
H A Dmenusystem_duckman.cpp318 void DuckmanMenuSystem::playSoundEffect(int sfxId) { in playSoundEffect()
/dports/games/scummvm/scummvm-2.5.1/engines/illusions/duckman/
H A Dmenusystem_duckman.cpp384 void DuckmanMenuSystem::playSoundEffect(int sfxId) { in playSoundEffect()
/dports/games/reminiscence/REminiscence-0.4.9/
H A Dpiege.cpp223 uint8_t sfxId = (arg2 & 0xFF) - 1; in pge_playAnimSound() local
1828 uint8_t sfxId = args->a & 0xFF; in pge_op_playSound() local
1966 uint8_t sfxId = c & 0xFF; in pge_op_playSoundGroup() local
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/engine/
H A Dlol.h227 int16 sfxId; member
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/engine/
H A Dlol.h231 int16 sfxId; member