/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/sound/ |
H A D | custom_sfx_manager.cpp | 69 SfxIdType sfx_id = (SfxIdType)atoi(token1); in loadSfxMapFile() local 82 bool CustomSfxManager::playSfx(SfxIdType sfx_id, uint8 volume) { in playSfx() 87 bool CustomSfxManager::playSfxLooping(SfxIdType sfx_id, Audio::SoundHandle *handle, uint8 volume) { in playSfxLooping()
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H A D | towns_sfx_manager.cpp | 37 uint16 sfx_id; member 109 bool TownsSfxManager::playSfx(SfxIdType sfx_id, uint8 volume) { in playSfx() 114 bool TownsSfxManager::playSfxLooping(SfxIdType sfx_id, Audio::SoundHandle *handle, uint8 volume) { in playSfxLooping()
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H A D | adlib_sfx_manager.cpp | 40 bool AdLibSfxManager::playSfx(SfxIdType sfx_id, uint8 volume) { in playSfx() 45 bool AdLibSfxManager::playSfxLooping(SfxIdType sfx_id, Audio::SoundHandle *handle, uint8 volume) { in playSfxLooping()
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H A D | pc_speaker_sfx_manager.cpp | 42 bool PCSpeakerSfxManager::playSfx(SfxIdType sfx_id, uint8 volume) { in playSfx() 47 bool PCSpeakerSfxManager::playSfxLooping(SfxIdType sfx_id, Audio::SoundHandle *handle, uint8 volume… in playSfxLooping()
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H A D | sound_manager.cpp | 46 SfxIdType sfx_id; member 567 …SfxIdType sfx_id = RequestObjectSfxId(mw->m_ViewableObjects[i]->obj_n); //does this object have an… in update_map_sfx() local 760 bool SoundManager::playSfx(uint16 sfx_id, bool async) { in playSfx()
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H A D | sound_manager.h | 52 SfxIdType sfx_id; member
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | s_sound.c | 702 sfxid_t sfx_id, int volume, in S_StartSoundAtVolume() 939 void S_StartNormSound(const xyz_t * origin, const mobj_t * mo, sfxid_t sfx_id) in S_StartNormSound() 946 void S_StartSound( sfxid_t sfx_id ) in S_StartSound() 952 void S_StartXYZSound(const xyz_t * origin, sfxid_t sfx_id) in S_StartXYZSound() 958 void S_StartSecSound(const sector_t *sec, sfxid_t sfx_id) in S_StartSecSound() 964 void S_StartObjSound(const mobj_t *mo, sfxid_t sfx_id) in S_StartObjSound() 970 void S_StartAttackSound(const mobj_t * mo, sfxid_t sfx_id) in S_StartAttackSound() 975 void S_StartScreamSound(const mobj_t * mo, sfxid_t sfx_id) in S_StartScreamSound() 980 void S_StartAmbientSound(sfxid_t sfx_id, int volume) in S_StartAmbientSound()
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/dports/archivers/arj/arj-3.10.22/ |
H A D | sfx_id.c | 8 static char sfx_id[]="zyxwbaaRJsfXaRJsfX"; variable
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/ |
H A D | hw3sound.c | 165 void HW3S_StopSoundByID(void *origin, sfxenum_t sfx_id) in HW3S_StopSoundByID() 345 …oid *origin_p, source3D_data_t *source_parm, channel_type_t c_type, sfxenum_t sfx_id, INT32 volume… in HW3S_I_StartSound() 595 void HW3S_StartSound(const void *origin, sfxenum_t sfx_id) in HW3S_StartSound() 602 void S_StartAttackSound(const void *origin, sfxenum_t sfx_id) in S_StartAttackSound() 610 void S_StartScreamSound(const void *origin, sfxenum_t sfx_id) in S_StartScreamSound()
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/dports/games/heretic/glheretic-1.2/soundclient/ |
H A D | soundst.c | 361 void S_StartSoundAtVolume( void* origin_p, int sfx_id, int volume ) in S_StartSoundAtVolume() 510 void S_StartSound( void* origin, int sfx_id ) in S_StartSound()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | s_sound.c | 216 void S_StartSoundAtVolume(void *origin_p, int sfx_id, int volume) in S_StartSoundAtVolume() 313 void S_StartSound(void *origin, int sfx_id) in S_StartSound()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | s_sound.c | 204 void S_StartSoundAtVolume(void *origin_p, int sfx_id, int volume) in S_StartSoundAtVolume() 301 void S_StartSound(void *origin, int sfx_id) in S_StartSound()
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/dports/games/heretic/glheretic-1.2/gsisound/ |
H A D | soundst.c | 288 void S_StartSoundAtVolume( void* origin_p, int sfx_id, int volume ) in S_StartSoundAtVolume() 418 void S_StartSound( void* origin, int sfx_id ) in S_StartSound()
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H A D | i_sound.c | 111 void* getsfx( int sfx_id, char* sfxname, int* len ) in getsfx()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | s_sound.c | 221 void S_StartSoundAtVolume(void *origin_p, int sfx_id, int volume) in S_StartSoundAtVolume() 322 void S_StartSound(void *origin, int sfx_id) in S_StartSound()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | s_sound.c | 649 void S_StartSound(void *origin_p, int sfx_id) in S_StartSound() 759 void S_StartSoundOnce (void *origin_p, int sfx_id) in S_StartSoundOnce()
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H A D | p_spec.c | 1175 int sfx_id; in P_PlayerInSpecialSector() local
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | s_sound.c | 387 void S_StopSoundByID(void *origin, sfxenum_t sfx_id) in S_StopSoundByID() 433 void S_StartCaption(sfxenum_t sfx_id, INT32 cnum, UINT16 lifespan) in S_StartCaption() 519 void S_StartSoundAtVolume(const void *origin_p, sfxenum_t sfx_id, INT32 volume) in S_StartSoundAtVolume() 723 void S_StartSound(const void *origin, sfxenum_t sfx_id) in S_StartSound()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | s_sound.c | 429 void S_StartSound(void *origin_p, int sfx_id) in S_StartSound()
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/dports/games/flare-engine/flare-engine-1.12/src/ |
H A D | ItemManager.h | 129 SoundID sfx_id; variable
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/dports/games/odamex/odamex-src-0.7.0/server/src/ |
H A D | sv_main.cpp | 651 int sfx_id; in SV_Sound() local 690 int sfx_id; in SV_Sound() local 728 int sfx_id; in UV_SoundAvoidPlayer() local 768 int sfx_id; in SV_SoundTeam() local 801 int sfx_id; in SV_Sound() local
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | s_sound.c | 405 void S_StartSound(void *origin_p, int sfx_id) in S_StartSound()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | s_sound.c | 405 void S_StartSound(void *origin_p, int sfx_id) in S_StartSound()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/ |
H A D | hw3sound.c | 351 channel_type_t c_type, sfxid_t sfx_id, int16_t priority, in HW3S_I_StartSound()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/s_openal/ |
H A D | s_openal.c | 61 ALint sfx_id;// Currently unused member
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