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Searched defs:sfx_id (Results 1 – 25 of 36) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/sound/
H A Dcustom_sfx_manager.cpp69 SfxIdType sfx_id = (SfxIdType)atoi(token1); in loadSfxMapFile() local
82 bool CustomSfxManager::playSfx(SfxIdType sfx_id, uint8 volume) { in playSfx()
87 bool CustomSfxManager::playSfxLooping(SfxIdType sfx_id, Audio::SoundHandle *handle, uint8 volume) { in playSfxLooping()
H A Dtowns_sfx_manager.cpp37 uint16 sfx_id; member
109 bool TownsSfxManager::playSfx(SfxIdType sfx_id, uint8 volume) { in playSfx()
114 bool TownsSfxManager::playSfxLooping(SfxIdType sfx_id, Audio::SoundHandle *handle, uint8 volume) { in playSfxLooping()
H A Dadlib_sfx_manager.cpp40 bool AdLibSfxManager::playSfx(SfxIdType sfx_id, uint8 volume) { in playSfx()
45 bool AdLibSfxManager::playSfxLooping(SfxIdType sfx_id, Audio::SoundHandle *handle, uint8 volume) { in playSfxLooping()
H A Dpc_speaker_sfx_manager.cpp42 bool PCSpeakerSfxManager::playSfx(SfxIdType sfx_id, uint8 volume) { in playSfx()
47 bool PCSpeakerSfxManager::playSfxLooping(SfxIdType sfx_id, Audio::SoundHandle *handle, uint8 volume… in playSfxLooping()
H A Dsound_manager.cpp46 SfxIdType sfx_id; member
567 …SfxIdType sfx_id = RequestObjectSfxId(mw->m_ViewableObjects[i]->obj_n); //does this object have an… in update_map_sfx() local
760 bool SoundManager::playSfx(uint16 sfx_id, bool async) { in playSfx()
H A Dsound_manager.h52 SfxIdType sfx_id; member
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Ds_sound.c702 sfxid_t sfx_id, int volume, in S_StartSoundAtVolume()
939 void S_StartNormSound(const xyz_t * origin, const mobj_t * mo, sfxid_t sfx_id) in S_StartNormSound()
946 void S_StartSound( sfxid_t sfx_id ) in S_StartSound()
952 void S_StartXYZSound(const xyz_t * origin, sfxid_t sfx_id) in S_StartXYZSound()
958 void S_StartSecSound(const sector_t *sec, sfxid_t sfx_id) in S_StartSecSound()
964 void S_StartObjSound(const mobj_t *mo, sfxid_t sfx_id) in S_StartObjSound()
970 void S_StartAttackSound(const mobj_t * mo, sfxid_t sfx_id) in S_StartAttackSound()
975 void S_StartScreamSound(const mobj_t * mo, sfxid_t sfx_id) in S_StartScreamSound()
980 void S_StartAmbientSound(sfxid_t sfx_id, int volume) in S_StartAmbientSound()
/dports/archivers/arj/arj-3.10.22/
H A Dsfx_id.c8 static char sfx_id[]="zyxwbaaRJsfXaRJsfX"; variable
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/
H A Dhw3sound.c165 void HW3S_StopSoundByID(void *origin, sfxenum_t sfx_id) in HW3S_StopSoundByID()
345 …oid *origin_p, source3D_data_t *source_parm, channel_type_t c_type, sfxenum_t sfx_id, INT32 volume… in HW3S_I_StartSound()
595 void HW3S_StartSound(const void *origin, sfxenum_t sfx_id) in HW3S_StartSound()
602 void S_StartAttackSound(const void *origin, sfxenum_t sfx_id) in S_StartAttackSound()
610 void S_StartScreamSound(const void *origin, sfxenum_t sfx_id) in S_StartScreamSound()
/dports/games/heretic/glheretic-1.2/soundclient/
H A Dsoundst.c361 void S_StartSoundAtVolume( void* origin_p, int sfx_id, int volume ) in S_StartSoundAtVolume()
510 void S_StartSound( void* origin, int sfx_id ) in S_StartSound()
/dports/games/prboom/prboom-2.5.0/src/
H A Ds_sound.c216 void S_StartSoundAtVolume(void *origin_p, int sfx_id, int volume) in S_StartSoundAtVolume()
313 void S_StartSound(void *origin, int sfx_id) in S_StartSound()
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Ds_sound.c204 void S_StartSoundAtVolume(void *origin_p, int sfx_id, int volume) in S_StartSoundAtVolume()
301 void S_StartSound(void *origin, int sfx_id) in S_StartSound()
/dports/games/heretic/glheretic-1.2/gsisound/
H A Dsoundst.c288 void S_StartSoundAtVolume( void* origin_p, int sfx_id, int volume ) in S_StartSoundAtVolume()
418 void S_StartSound( void* origin, int sfx_id ) in S_StartSound()
H A Di_sound.c111 void* getsfx( int sfx_id, char* sfxname, int* len ) in getsfx()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Ds_sound.c221 void S_StartSoundAtVolume(void *origin_p, int sfx_id, int volume) in S_StartSoundAtVolume()
322 void S_StartSound(void *origin, int sfx_id) in S_StartSound()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Ds_sound.c649 void S_StartSound(void *origin_p, int sfx_id) in S_StartSound()
759 void S_StartSoundOnce (void *origin_p, int sfx_id) in S_StartSoundOnce()
H A Dp_spec.c1175 int sfx_id; in P_PlayerInSpecialSector() local
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Ds_sound.c387 void S_StopSoundByID(void *origin, sfxenum_t sfx_id) in S_StopSoundByID()
433 void S_StartCaption(sfxenum_t sfx_id, INT32 cnum, UINT16 lifespan) in S_StartCaption()
519 void S_StartSoundAtVolume(const void *origin_p, sfxenum_t sfx_id, INT32 volume) in S_StartSoundAtVolume()
723 void S_StartSound(const void *origin, sfxenum_t sfx_id) in S_StartSound()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Ds_sound.c429 void S_StartSound(void *origin_p, int sfx_id) in S_StartSound()
/dports/games/flare-engine/flare-engine-1.12/src/
H A DItemManager.h129 SoundID sfx_id; variable
/dports/games/odamex/odamex-src-0.7.0/server/src/
H A Dsv_main.cpp651 int sfx_id; in SV_Sound() local
690 int sfx_id; in SV_Sound() local
728 int sfx_id; in UV_SoundAvoidPlayer() local
768 int sfx_id; in SV_SoundTeam() local
801 int sfx_id; in SV_Sound() local
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Ds_sound.c405 void S_StartSound(void *origin_p, int sfx_id) in S_StartSound()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Ds_sound.c405 void S_StartSound(void *origin_p, int sfx_id) in S_StartSound()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/
H A Dhw3sound.c351 channel_type_t c_type, sfxid_t sfx_id, int16_t priority, in HW3S_I_StartSound()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/s_openal/
H A Ds_openal.c61 ALint sfx_id;// Currently unused member

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