Searched defs:should_be_trait (Results 1 – 7 of 7) sorted by relevance
709 _U_SINT should_be_trait = ((_U_SINT)style & 1); in UnityAssertFloatSpecial() local871 _U_SINT should_be_trait = ((_U_SINT)style & 1); in UnityAssertDoubleSpecial() local
779 UNITY_INT should_be_trait = ((UNITY_INT)style & 1); in UnityAssertFloatSpecial() local909 UNITY_INT should_be_trait = ((UNITY_INT)style & 1); in UnityAssertDoubleSpecial() local
780 UNITY_INT should_be_trait = ((UNITY_INT)style & 1); in UnityAssertFloatSpecial() local910 UNITY_INT should_be_trait = ((UNITY_INT)style & 1); in UnityAssertDoubleSpecial() local
977 UNITY_INT should_be_trait = ((UNITY_INT)style & 1); in UnityAssertFloatSpecial() local1118 UNITY_INT should_be_trait = ((UNITY_INT)style & 1); in UnityAssertDoubleSpecial() local