/dports/games/libretro-scummvm/scummvm-7b1e929/engines/zvision/graphics/cursors/ |
H A D | cursor_manager.cpp | 154 void CursorManager::showMouse(bool vis) { in showMouse() function in ZVision::CursorManager
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/dports/games/scummvm/scummvm-2.5.1/engines/zvision/graphics/cursors/ |
H A D | cursor_manager.cpp | 154 void CursorManager::showMouse(bool vis) { in showMouse() function in ZVision::CursorManager
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mortevielle/ |
H A D | mouse.cpp | 61 void MouseHandler::showMouse() { in showMouse() function in Mortevielle::MouseHandler
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/dports/games/scummvm/scummvm-2.5.1/engines/mortevielle/ |
H A D | mouse.cpp | 61 void MouseHandler::showMouse() { in showMouse() function in Mortevielle::MouseHandler
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/dports/games/bzflag-server/bzflag-2.4.22/src/platform/ |
H A D | SDL2Window.h | 75 void showMouse() in showMouse() function
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H A D | SDLDisplay.h | 142 void showMouse() in showMouse() function
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H A D | BeOSWindow2.cxx | 360 void BeOSWindow::showMouse() in showMouse() function in BeOSWindow
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/dports/games/bzflag/bzflag-2.4.22/src/platform/ |
H A D | SDL2Window.h | 75 void showMouse() in showMouse() function
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H A D | SDLDisplay.h | 142 void showMouse() in showMouse() function
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/iphone/ |
H A D | osys_video.mm | 369 bool OSystem_IPHONE::showMouse(bool visible) { function
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/iphone/ |
H A D | osys_video.mm | 378 bool OSystem_IPHONE::showMouse(bool visible) { function
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/ios7/ |
H A D | ios7_osys_video.mm | 449 bool OSystem_iOS7::showMouse(bool visible) { function
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ios7/ |
H A D | ios7_osys_video.mm | 456 bool OSystem_iOS7::showMouse(bool visible) { function
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/dports/games/scummvm/scummvm-2.5.1/engines/cryomni3d/ |
H A D | cryomni3d.h | 114 bool showMouse(bool visible) { return CursorMan.showMouse(visible); } in showMouse() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/sdl/ |
H A D | sdl-graphics.cpp | 162 bool SdlGraphicsManager::showMouse(const bool visible) { in showMouse() function in SdlGraphicsManager
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cryomni3d/ |
H A D | cryomni3d.h | 133 bool showMouse(bool visible) { return CursorMan.showMouse(visible); } in showMouse() function
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/dports/games/einstein/einstein-2.0/ |
H A D | screen.cpp | 129 void Screen::showMouse() in showMouse() function in Screen
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/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/ |
H A D | cursorman.cpp | 49 bool CursorManager::showMouse(bool visible) { in showMouse() function in Graphics::CursorManager
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/dports/games/residualvm/residualvm-0.3.1/graphics/ |
H A D | cursorman.cpp | 49 bool CursorManager::showMouse(bool visible) { in showMouse() function in Graphics::CursorManager
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/null/ |
H A D | null-graphics.h | 85 bool showMouse(bool visible) override { return !visible; } in showMouse() function
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/dports/games/scummvm/scummvm-2.5.1/graphics/ |
H A D | cursorman.cpp | 49 bool CursorManager::showMouse(bool visible) { in showMouse() function in Graphics::CursorManager
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/null/ |
H A D | null-graphics.h | 79 bool showMouse(bool visible) override { return !visible; } in showMouse() function
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/sdl/ |
H A D | sdl-graphics.cpp | 200 bool SdlGraphicsManager::showMouse(bool visible) { in showMouse() function in SdlGraphicsManager
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/gui/fb/ |
H A D | fb.cpp | 491 FBGui::showMouse(bool /*show*/) in showMouse() function in gnash::gui::FBGui
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/ |
H A D | windowed.h | 223 virtual bool showMouse(const bool visible) override { in showMouse() function
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