xref: /netbsd/games/trek/trek.h (revision da121b33)
1 /*	$NetBSD: trek.h,v 1.18 2009/08/12 08:54:54 dholland Exp $	*/
2 
3 /*
4  * Copyright (c) 1980, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. Neither the name of the University nor the names of its contributors
16  *    may be used to endorse or promote products derived from this software
17  *    without specific prior written permission.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29  * SUCH DAMAGE.
30  *
31  *	@(#)trek.h	8.1 (Berkeley) 5/31/93
32  */
33 
34 /*
35 **  Global Declarations
36 **
37 **	Virtually all non-local variable declarations are made in this
38 **	file.  Exceptions are those things which are initialized, which
39 **	are defined in "externs.c", and things which are local to one
40 **	program file.
41 **
42 **	So far as I know, nothing in here must be preinitialized to
43 **	zero.
44 */
45 
46 /* external function definitions */
47 
48 /*********************  GALAXY  **************************/
49 
50 /* galactic parameters */
51 #define NSECTS		10	/* dimensions of quadrant in sectors */
52 #define NQUADS		8	/* dimension of galazy in quadrants */
53 #define NINHAB		32	/* number of quadrants which are inhabited */
54 
55 /* definition for each quadrant */
56 struct quad {
57 	unsigned char	bases;	/* number of bases in this quadrant */
58 	char	klings;		/* number of Klingons in this quadrant */
59 	char	holes;		/* number of black holes in this quadrant */
60 	int	scanned;	/* star chart entry (see below) */
61 	short	stars;		/* number of stars in this quadrant */
62 	char	qsystemname;	/* starsystem name (see below) */
63 };
64 
65 #define Q_DISTRESSED	0200
66 #define Q_SYSTEM	077
67 
68 /*
69  *  systemname conventions:
70  *	1 -> NINHAB	index into Systemname table for live system.
71  *	+ Q_DISTRESSED	distressed starsystem -- systemname & Q_SYSTEM
72  *			is the index into the Event table which will
73  *			have the system name
74  *	0		dead or nonexistent starsystem
75  *
76  *  starchart ("scanned") conventions:
77  *	0 -> 999	taken as is
78  *	-1		not yet scanned ("...")
79  *	1000		supernova ("///")
80  *	1001		starbase + ??? (".1.")
81  */
82 
83 /* ascii names of systems */
84 extern const char	*const Systemname[NINHAB];
85 
86 /* quadrant definition */
87 extern struct quad	Quad[NQUADS][NQUADS];
88 
89 /* defines for sector map  (below) */
90 #define EMPTY		'.'
91 #define STAR		'*'
92 #define BASE		'#'
93 #define ENTERPRISE	'E'
94 #define QUEENE		'Q'
95 #define KLINGON		'K'
96 #define INHABIT		'@'
97 #define HOLE		' '
98 
99 /* current sector map */
100 extern char	Sect[NSECTS][NSECTS];
101 
102 
103 
104 /************************ DEVICES ******************************/
105 
106 #define	NDEV		16	/* max number of devices */
107 
108 /* device tokens */
109 #define WARP		0	/* warp engines */
110 #define SRSCAN		1	/* short range scanners */
111 #define LRSCAN		2	/* long range scanners */
112 #define PHASER		3	/* phaser control */
113 #define TORPED		4	/* photon torpedo control */
114 #define IMPULSE		5	/* impulse engines */
115 #define SHIELD		6	/* shield control */
116 #define COMPUTER	7	/* on board computer */
117 #define SSRADIO		8	/* subspace radio */
118 #define LIFESUP		9	/* life support systems */
119 #define SINS		10	/* Space Inertial Navigation System */
120 #define CLOAK		11	/* cloaking device */
121 #define XPORTER		12	/* transporter */
122 #define SHUTTLE		13	/* shuttlecraft */
123 
124 /* device names */
125 struct device {
126 	const char	*name;		/* device name */
127 	const char	*person;	/* the person who fixes it */
128 };
129 
130 extern const struct device	Device[NDEV];
131 
132 /***************************  EVENTS  ****************************/
133 
134 #define	NEVENTS		12	/* number of different event types */
135 
136 #define E_LRTB		1	/* long range tractor beam */
137 #define E_KATSB		2	/* Klingon attacks starbase */
138 #define E_KDESB		3	/* Klingon destroys starbase */
139 #define E_ISSUE		4	/* distress call is issued */
140 #define E_ENSLV		5	/* Klingons enslave a quadrant */
141 #define E_REPRO		6	/* a Klingon is reproduced */
142 #define E_FIXDV		7	/* fix a device */
143 #define E_ATTACK	8	/* Klingon attack during rest period */
144 #define E_SNAP		9	/* take a snapshot for time warp */
145 #define E_SNOVA		10	/* supernova occurs */
146 
147 #define E_GHOST		0100	/* ghost of a distress call if ssradio out */
148 #define E_HIDDEN	0200	/* event unreportable because ssradio out */
149 #define E_EVENT		077	/* mask to get event code */
150 
151 struct event {
152 	unsigned char 	x, y;		/* coordinates */
153 	double		date;		/* trap stardate */
154 	char		evcode;		/* event type */
155 	unsigned char	systemname;	/* starsystem name */
156 };
157 
158 /*
159  * systemname conventions:
160  *	1 -> NINHAB	index into Systemname table for reported distress calls
161  *
162  * evcode conventions:
163  *	1 -> NEVENTS-1	event type
164  *	+ E_HIDDEN	unreported (SSradio out)
165  *	+ E_GHOST	actually already expired
166  *	0		unallocated
167  */
168 
169 /* max number of concurrently pending events */
170 #define MAXEVENTS	25
171 
172 /* dynamic event list; one entry per pending event */
173 extern struct event	Event[MAXEVENTS];
174 
175 /*****************************  KLINGONS  *******************************/
176 
177 struct kling {
178 	unsigned char	x, y;	/* coordinates */
179 	int	power;		/* power left */
180 	double	dist;		/* distance to Enterprise */
181 	double	avgdist;	/* average over this move */
182 	char	srndreq;	/* set if surrender has been requested */
183 };
184 
185 #define MAXKLQUAD	9	/* maximum klingons per quadrant */
186 
187 /********************** MISCELLANEOUS ***************************/
188 
189 /* condition codes */
190 #define GREEN		0
191 #define DOCKED		1
192 #define YELLOW		2
193 #define RED		3
194 
195 /* starbase coordinates */
196 #define MAXBASES	9	/* maximum number of starbases in galaxy */
197 
198 /*  distress calls  */
199 #define MAXDISTR	5	/* maximum concurrent distress calls */
200 
201 /* phaser banks */
202 #define NBANKS		6	/* number of phaser banks */
203 
204 struct xy {
205 	unsigned char	x, y;		/* coordinates */
206 };
207 
208 
209 /*
210  *	note that much of the stuff in the following structs CAN NOT
211  *	be moved around!!!!
212  */
213 
214 
215 /* information regarding the state of the starship */
216 struct Ship_struct {
217 	double	warp;		/* warp factor */
218 	double	warp2;		/* warp factor squared */
219 	double	warp3;		/* warp factor cubed */
220 	char	shldup;		/* shield up flag */
221 	char	cloaked;	/* set if cloaking device on */
222 	int	energy;		/* starship's energy */
223 	int	shield;		/* energy in shields */
224 	double	reserves;	/* life support reserves */
225 	int	crew;		/* ship's complement */
226 	int	brigfree;	/* space left in brig */
227 	char	torped;		/* torpedoes */
228 	char	cloakgood;	/* set if we have moved */
229 	int	quadx;		/* quadrant x coord */
230 	int	quady;		/* quadrant y coord */
231 	int	sectx;		/* sector x coord */
232 	int	secty;		/* sector y coord */
233 	unsigned char	cond;	/* condition code */
234 	/* sinsbad is set if SINS is working but not calibrated */
235 	char	sinsbad;	/* Space Inertial Navigation System condition*/
236 	const char *shipname;	/* name of current starship */
237 	char	ship;		/* current starship */
238 	int	distressed;	/* number of distress calls */
239 };
240 extern struct Ship_struct Ship;
241 
242 
243 /* game related information, mostly scoring */
244 struct Game_struct {
245 	int	killk;		/* number of klingons killed */
246 	int	deaths;		/* number of deaths onboard Enterprise */
247 	char	negenbar;	/* number of hits on negative energy barrier */
248 	char	killb;		/* number of starbases killed */
249 	int	kills;		/* number of stars killed */
250 	char	skill;		/* skill rating of player */
251 	char	length;		/* length of game */
252 	char	killed;		/* set if you were killed */
253 	char	killinhab;	/* number of inhabited starsystems killed */
254 	char	tourn;		/* set if a tournament game */
255 	char	passwd[15];	/* game password */
256 	char	snap;		/* set if snapshot taken */
257 	char	helps;		/* number of help calls */
258 	int	captives;	/* total number of captives taken */
259 };
260 extern struct Game_struct Game;
261 
262 /* per move information */
263 struct Move_struct {
264 	char	free;		/* set if a move is free */
265 	char	endgame;	/* end of game flag */
266 	char	shldchg;	/* set if shields changed this move */
267 	char	newquad;	/* set if just entered this quadrant */
268 	char	resting;	/* set if this move is a rest */
269 	double	time;		/* time used this move */
270 };
271 extern struct Move_struct Move;
272 
273 /* parametric information */
274 struct Param_struct {
275 	unsigned char	bases;	/* number of starbases */
276 	char	klings;		/* number of klingons */
277 	double	date;		/* stardate */
278 	double	time;		/* time left */
279 	double	resource;	/* Federation resources */
280 	int	energy;		/* starship's energy */
281 	int	shield;		/* energy in shields */
282 	double	reserves;	/* life support reserves */
283 	int	crew;		/* size of ship's complement */
284 	int	brigfree;	/* max possible number of captives */
285 	char	torped;		/* photon torpedos */
286 	double	damfac[NDEV];	/* damage factor */
287 	double	dockfac;	/* docked repair time factor */
288 	double	regenfac;	/* regeneration factor */
289 	int	stopengy;	/* energy to do emergency stop */
290 	int	shupengy;	/* energy to put up shields */
291 	int	klingpwr;	/* Klingon initial power */
292 	int	warptime;	/* time chewer multiplier */
293 	double	phasfac;	/* Klingon phaser power eater factor */
294 	char	moveprob[6];	/* probability that a Klingon moves */
295 	double	movefac[6];	/* Klingon move distance multiplier */
296 	double	eventdly[NEVENTS];	/* event time multipliers */
297 	double	navigcrud[2];	/* navigation crudup factor */
298 	int	cloakenergy;	/* cloaking device energy per stardate */
299 	double	damprob[NDEV];	/* damage probability */
300 	double	hitfac;		/* Klingon attack factor */
301 	int	klingcrew;	/* number of Klingons in a crew */
302 	double	srndrprob;	/* surrender probability */
303 	int	energylow;	/* low energy mark (cond YELLOW) */
304 };
305 extern struct Param_struct Param;
306 
307 /* Sum of damage probabilities must add to 1000 */
308 
309 /* other information kept in a snapshot */
310 struct Now_struct {
311 	unsigned char	bases;	/* number of starbases */
312 	char	klings;		/* number of klingons */
313 	double	date;		/* stardate */
314 	double	time;		/* time left */
315 	double	resource;	/* Federation resources */
316 	char	distressed;	/* number of currently distressed quadrants */
317 	struct event	*eventptr[NEVENTS];	/* pointer to event structs */
318 	struct xy	base[MAXBASES];		/* locations of starbases */
319 };
320 extern struct Now_struct Now;
321 
322 /* Other stuff, not dumped in a snapshot */
323 struct Etc_struct {
324 	struct kling klingon[MAXKLQUAD];/* sorted Klingon list */
325 	short nkling;			/* number of Klingons in this sector */
326 					/* < 0 means automatic override mode */
327 	char fast;			/* set if speed > 300 baud */
328 	struct xy starbase;		/* starbase in current quadrant */
329 	char snapshot[sizeof Quad + sizeof Event + sizeof Now];
330 					/* snapshot for time warp */
331 	char statreport;	/* set to get a status report on a srscan */
332 };
333 extern struct Etc_struct Etc;
334 
335 /*
336  *	eventptr is a pointer to the event[] entry of the last
337  *	scheduled event of each type.  Zero if no such event scheduled.
338  */
339 
340 /* Klingon move indicies */
341 #define KM_OB		0	/* Old quadrant, Before attack */
342 #define KM_OA		1	/* Old quadrant, After attack */
343 #define KM_EB		2	/* Enter quadrant, Before attack */
344 #define KM_EA		3	/* Enter quadrant, After attack */
345 #define KM_LB		4	/* Leave quadrant, Before attack */
346 #define KM_LA		5	/* Leave quadrant, After attack */
347 
348 /* you lose codes */
349 #define L_NOTIME	1	/* ran out of time */
350 #define L_NOENGY	2	/* ran out of energy */
351 #define L_DSTRYD	3	/* destroyed by a Klingon */
352 #define L_NEGENB	4	/* ran into the negative energy barrier */
353 #define L_SUICID	5	/* destroyed in a nova */
354 #define L_SNOVA		6	/* destroyed in a supernova */
355 #define L_NOLIFE	7	/* life support died (so did you) */
356 #define L_NOHELP	8	/* you could not be rematerialized */
357 #define L_TOOFAST	9	/* pretty stupid going at warp 10 */
358 #define L_STAR		10	/* ran into a star */
359 #define L_DSTRCT	11	/* self destructed */
360 #define L_CAPTURED	12	/* captured by Klingons */
361 #define L_NOCREW	13	/* you ran out of crew */
362 
363 /******************  COMPILE OPTIONS  ***********************/
364 
365 /* Trace info */
366 #define xTRACE		1
367 extern int	Trace;
368 
369 #define TOOLARGE	(DBL_MAX / 2)	/* < DOUBLE_MAX for everyone */
370 
371 /* abandon.c */
372 void abandon(int);
373 
374 /* attack.c */
375 void attack(int);
376 
377 /* autover.c */
378 void autover(void);
379 
380 /* capture.c */
381 void capture(int);
382 
383 /* check_out.c */
384 int check_out(int);
385 
386 /* checkcond.c */
387 void checkcond(void);
388 
389 /* compkl.c */
390 void compkldist(int);
391 
392 /* computer.c */
393 void computer(int);
394 
395 /* damage.c */
396 void damage(int, double);
397 
398 /* damaged.c */
399 int damaged(int);
400 
401 /* dcrept.c */
402 void dcrept(int);
403 
404 /* destruct.c */
405 void destruct(int);
406 
407 /* dock.c */
408 void dock(int);
409 void undock(int);
410 
411 /* dumpgame.c */
412 void dumpgame(int);
413 int restartgame(void);
414 
415 /* dumpme.c */
416 void dumpme(int);
417 
418 /* dumpssradio.c */
419 int dumpssradio(void);
420 
421 /* events.c */
422 int events(int);
423 
424 /* externs.c */
425 
426 /* getcodi.c */
427 int getcodi(int *, double *);
428 
429 /* help.c */
430 void help(int);
431 
432 /* impulse.c */
433 void impulse(int);
434 
435 /* initquad.c */
436 void initquad(int);
437 void sector(int *, int *);
438 
439 /* kill.c */
440 void killk(int, int );
441 void killb(int, int );
442 void kills(int, int , int);
443 void killd(int, int , int);
444 
445 /* klmove.c */
446 void klmove(int);
447 
448 /* lose.c */
449 void lose(int) __dead;
450 
451 /* lrscan.c */
452 void lrscan(int);
453 
454 /* move.c */
455 double move(int, int, double, double);
456 
457 /* nova.c */
458 void nova(int, int );
459 
460 /* out.c */
461 void out(int);
462 
463 /* phaser.c */
464 void phaser(int);
465 
466 /* play.c */
467 void play(void) __dead;
468 
469 /* ram.c */
470 void ram(int, int );
471 
472 /* ranf.c */
473 int ranf(int);
474 double franf(void);
475 
476 /* rest.c */
477 void rest(int);
478 
479 /* schedule.c */
480 struct event *schedule(int, double, int, int , int);
481 void reschedule(struct event *, double);
482 void unschedule(struct event *);
483 struct event *xsched(int, int, int, int , int );
484 void xresched(struct event *, int, int);
485 
486 /* score.c */
487 long score(void);
488 
489 /* setup.c */
490 void setup(void);
491 
492 /* setwarp.c */
493 void setwarp(int);
494 
495 /* shield.c */
496 void shield(int);
497 
498 /* snova.c */
499 void snova(int, int );
500 
501 /* srscan.c */
502 void srscan(int);
503 
504 /* systemname.c */
505 const char *systemname(const struct quad *);
506 
507 /* torped.c */
508 void torped(int);
509 
510 /* visual.c */
511 void visual(int);
512 
513 /* warp.c */
514 void dowarp(int);
515 void warp(int, int, double);
516 
517 /* win.c */
518 void win(void) __dead;
519