/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/ |
H A D | gameseg.h | 81 …tic inline side_vertnum_list_t get_side_verts(const shared_segment &segnum, const unsigned sidenum) in get_side_verts() 108 …l_vertex_lists(const shared_segment &segnum, const shared_side &sidep, const uint_fast32_t sidenum) in create_all_vertex_lists() 120 …s_vertex_lists(const shared_segment &segnum, const shared_side &sidep, const uint_fast32_t sidenum) in create_abs_vertex_lists() 128 …tnum_array_list_t> create_abs_vertex_lists(const shared_segment &segp, const uint_fast32_t sidenum) in create_abs_vertex_lists() 141 …_vertnum_lists(const shared_segment &segnum, const shared_side &sidep, const uint_fast32_t sidenum) in create_all_vertnum_lists()
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H A D | fireball.h | 50 int segnum, sidenum; member
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/dports/games/d2x/d2x-0.2.5/main/ |
H A D | gameseg.c | 620 int segnum,sidenum; in check_segment_connections() local 764 int sidenum,bit; in trace_segs() local 972 int sidenum; in find_connected_distance() local 1390 void add_side_as_2_triangles(segment *sp, int sidenum) in add_side_as_2_triangles() 1486 void create_walls_on_side(segment *sp, int sidenum) in create_walls_on_side() 1585 ubyte sidenum; member 1764 void validate_segment_side(segment *sp, int sidenum) in validate_segment_side() 1923 int i,segnum=segp-Segments,sidenum; in apply_light_to_segment() local 2001 void change_light(int segnum, int sidenum, int dir) in change_light() 2032 int subtract_light(int segnum, int sidenum) in subtract_light() [all …]
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H A D | fireball.h | 26 int segnum,sidenum; member
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H A D | fireball.c | 397 int door_is_openable_by_player(segment *segp, int sidenum) in door_is_openable_by_player() 457 int sidenum, count; in pick_connected_segment() local 1308 void explode_wall(int segnum,int sidenum) in explode_wall() 1343 int sidenum = expl_wall_list[i].sidenum; in do_exploding_wall_frame() local
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H A D | switch.c | 126 int segnum,sidenum; in do_light_on() local 152 int segnum,sidenum; in do_light_off() local
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H A D | effects.h | 43 int segnum,sidenum; //what seg & side, for one-shot clips member
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/editor/ |
H A D | mine.cpp | 601 for (short sidenum = 0; sidenum < MAX_SIDES_PER_SEGMENT; sidenum++) in save_mine_data_compiled() local 634 for (short sidenum = 0; sidenum < MAX_SIDES_PER_SEGMENT; sidenum++) in save_mine_data_compiled() local 646 for (short sidenum = 0; sidenum < MAX_SIDES_PER_SEGMENT; sidenum++) in save_mine_data_compiled() local 652 for (short sidenum = 0; sidenum < MAX_SIDES_PER_SEGMENT; sidenum++) in save_mine_data_compiled() local
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H A D | elight.cpp | 51 static fix get_light_intensity(const unique_segment &segp, const uint_fast32_t sidenum, const uint_… in get_light_intensity() 75 static void set_light_intensity(unique_segment &segp, const uint_fast32_t sidenum, const uint_fast3… in set_light_intensity() 104 static void apply_light_intensity(const csmusegment segp, const unsigned sidenum, fix intensity, co… in apply_light_intensity() 136 static void propagate_light_intensity(const csmusegment segp, const unsigned sidenum) in propagate_light_intensity()
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H A D | kbuild.cpp | 139 for (int sidenum=0; sidenum < MAX_SIDES_PER_SEGMENT; sidenum++) in CreateSloppyAdjacentJointsGroup() local
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H A D | texture.cpp | 203 static uvl compute_uv_side_center(const unique_segment &segp, const sidenum_fast_t sidenum) in compute_uv_side_center() 231 static void rotate_uv_points_on_side(unique_segment &segp, const sidenum_fast_t sidenum, const std:… in rotate_uv_points_on_side()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/editor/ |
H A D | seguvs.h | 33 static inline void assign_light_to_side(unique_segment &sp, const uint_fast32_t sidenum) in assign_light_to_side()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/ |
H A D | gameseg.cpp | 71 abs_vertex_lists_predicate(const shared_segment &seg, const uint_fast32_t sidenum) : in abs_vertex_lists_predicate() 143 …ist_t &vertlist, const std::array<vertnum_t, MAX_VERTICES_PER_SEGMENT> &vp, const unsigned sidenum) in get_side_verts() 192 …d get_side_verts(side_vertnum_list_t &vertlist, const shared_segment &segp, const unsigned sidenum) in get_side_verts() 277 …_list &vertnums, const shared_segment &segp, const shared_side &sidep, const uint_fast32_t sidenum) in create_all_vertnum_lists() 617 int sidenum, bit, biggest_side; in trace_segs() local 902 for (int sidenum = 0; sidenum < MAX_SIDES_PER_SEGMENT; sidenum++) { in find_connected_distance() local 1199 … check_for_degenerate_side(fvcvertptr &vcvertptr, const shared_segment &sp, const unsigned sidenum) in check_for_degenerate_side() 1341 …tic void add_side_as_2_triangles(fvcvertptr &vcvertptr, shared_segment &sp, const unsigned sidenum) in add_side_as_2_triangles() 1424 void create_walls_on_side(fvcvertptr &vcvertptr, shared_segment &sp, const unsigned sidenum) in create_walls_on_side() 1472 void validate_segment_side(fvcvertptr &vcvertptr, const vmsegptridx_t sp, const unsigned sidenum) in validate_segment_side() [all …]
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H A D | gamemine.cpp | 540 for (int sidenum=0; sidenum<MAX_SIDES_PER_SEGMENT; sidenum++) { in load_mine_data_compiled() local 553 for (int sidenum=0; sidenum<MAX_SIDES_PER_SEGMENT; sidenum++ ) { in load_mine_data_compiled() local
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H A D | switch.cpp | 100 …te, &Flickering_light_state, &TmapInfo, &ret](const vmsegptridx_t segnum, const unsigned sidenum) { in do_light_on() 118 …te, &Flickering_light_state, &TmapInfo, &ret](const vmsegptridx_t segnum, const unsigned sidenum) { in do_light_off() 134 const auto op = [&vmwallptr](const shared_segment &segp, const unsigned sidenum) { in do_unlock_doors() 148 const auto op = [&vmwallptr](const shared_segment &segp, const unsigned sidenum) { in do_lock_doors()
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H A D | digiobj.cpp | 86 uint8_t sidenum; member 456 …r &vcobjptr, const int org_soundnum, const vcsegptridx_t segnum, const unsigned sidenum, const vms… in digi_link_sound_to_pos2() 493 …ound_to_pos(const unsigned soundnum, const vcsegptridx_t segnum, const unsigned sidenum, const vms… in digi_link_sound_to_pos() 501 void digi_kill_sound_linked_to_segment(const vmsegidx_t segnum, const unsigned sidenum, int soundnu… in digi_kill_sound_linked_to_segment()
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/dports/games/d2x/d2x-0.2.5/arch/win32/ |
H A D | digi.c | 51 short sidenum; member 546 int digi_link_sound_to_pos2( int org_soundnum, short segnum, short sidenum, vms_vector * pos, int f… in digi_link_sound_to_pos2() 606 int digi_link_sound_to_pos( int soundnum, short segnum, short sidenum, vms_vector * pos, int foreve… in digi_link_sound_to_pos() 611 void digi_kill_sound_linked_to_segment( int segnum, int sidenum, int soundnum ) in digi_kill_sound_linked_to_segment() 891 int digi_link_sound_to_pos( int soundnum, short segnum, short sidenum, vms_vector * pos, int foreve… in digi_link_sound_to_pos() 894 int digi_link_sound_to_pos2( int soundnum, short segnum, short sidenum, vms_vector * pos, int forev… in digi_link_sound_to_pos2() 900 void digi_kill_sound_linked_to_segment( int segnum, int sidenum, int soundnum ) {} in digi_kill_sound_linked_to_segment()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | p_extnodes.c | 141 int sidenum = ldef->sidenum[side ^ 1]; in P_LoadSegs_DeePBSP() local 438 int sidenum = ldef->sidenum[side ^ 1]; in P_LoadNodes_ZDBSP() local
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/dports/games/d2x/d2x-0.2.5/main/old/ |
H A D | digiobj.c | 75 short sidenum; member 431 int digi_link_sound_to_pos2( int org_soundnum, short segnum, short sidenum, vms_vector * pos, int f… in digi_link_sound_to_pos2() 507 int digi_link_sound_to_pos( int soundnum, short segnum, short sidenum, vms_vector * pos, int foreve… in digi_link_sound_to_pos() 513 void digi_kill_sound_linked_to_segment( int segnum, int sidenum, int soundnum ) in digi_kill_sound_linked_to_segment()
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/dports/games/d2x/d2x-0.2.5/arch/dos/ |
H A D | digiallg.c | 106 short sidenum; member 710 int digi_link_sound_to_pos2( int org_soundnum, short segnum, short sidenum, vms_vector * pos, int f… in digi_link_sound_to_pos2() 771 int digi_link_sound_to_pos( int soundnum, short segnum, short sidenum, vms_vector * pos, int foreve… in digi_link_sound_to_pos() 776 void digi_kill_sound_linked_to_segment( int segnum, int sidenum, int soundnum ) in digi_kill_sound_linked_to_segment()
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H A D | digi.c | 143 short sidenum; member 543 int digi_link_sound_to_pos2( int org_soundnum, short segnum, short sidenum, vms_vector * pos, int f… in digi_link_sound_to_pos2() 603 int digi_link_sound_to_pos( int soundnum, short segnum, short sidenum, vms_vector * pos, int foreve… in digi_link_sound_to_pos() 608 void digi_kill_sound_linked_to_segment( int segnum, int sidenum, int soundnum ) in digi_kill_sound_linked_to_segment()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/ |
H A D | p_xgline.cpp | 2213 void XL_ChangeMaterial(Line *line, int sidenum, int section, world_Material *mat, in XL_ChangeMaterial() 2318 void XL_ActivateLine(dd_bool activating, linetype_t *info, Line *line, int sidenum, in XL_ActivateLine() 2512 int XL_LineEvent(int evtype, int linetype, Line* line, int sidenum, in XL_LineEvent() 2808 int XL_CrossLine(Line* line, int sidenum, mobj_t* thing) in XL_CrossLine() 2819 int XL_UseLine(Line* line, int sidenum, mobj_t* thing) in XL_UseLine() 2830 int XL_ShootLine(Line *line, int sidenum, mobj_t *thing) in XL_ShootLine() 2838 int XL_HitLine(Line *line, int sidenum, mobj_t *thing) in XL_HitLine()
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/dports/games/d2x/d2x-0.2.5/arch/linux/ |
H A D | alsadigi.c | 124 short sidenum; member 609 int digi_link_sound_to_pos2( int org_soundnum, short segnum, short sidenum, vms_vector * pos, int f… in digi_link_sound_to_pos2() 669 int digi_link_sound_to_pos( int soundnum, short segnum, short sidenum, vms_vector * pos, int foreve… in digi_link_sound_to_pos() 674 void digi_kill_sound_linked_to_segment( int segnum, int sidenum, int soundnum ) in digi_kill_sound_linked_to_segment()
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/dports/math/xlife++/xlifepp-sources-v2.0.1-2018-05-09/src/term/computation/ |
H A D | FEOperatorComputation.hpp | 50 … std::vector<Vector<K> >& val, std::vector<Point >& phyPoint, number_t sidenum = 0) in computeOperatorByQuadrature() 234 …* nx, Vector<real_t>* ny, std::vector<Vector<K> >& val, dimen_t& d, dimen_t& m, number_t sidenum=0) in computeOperatorByQuadrature()
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/dports/games/d2x/d2x-0.2.5/arch/sdl/ |
H A D | digi.c | 135 short sidenum; member 601 int digi_link_sound_to_pos2( int org_soundnum, short segnum, short sidenum, vms_vector * pos, int f… in digi_link_sound_to_pos2() 679 int digi_link_sound_to_pos( int soundnum, short segnum, short sidenum, vms_vector * pos, int foreve… in digi_link_sound_to_pos() 684 void digi_kill_sound_linked_to_segment( int segnum, int sidenum, int soundnum ) in digi_kill_sound_linked_to_segment()
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