Home
last modified time | relevance | path

Searched defs:sinang (Results 1 – 25 of 43) sorted by relevance

12

/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DBSTUB.C146 long cosang, sinang, dx, dy, mindx, i; in ExtPreCheckKeys() local
245 long i, j, p, y, dx, dy, cosang, sinang, bufplc, tsizy, tsizyup15; in ExtCheckKeys() local
H A DENGINE.C3076 long cosang, sinang, dax, day, lpoint, lmax, rpoint, rmax, dax1, dax2, y; in drawsprite() local
3952 long cosang, sinang, sprcosang, sprsinang, backx, backy, gxinc, gyinc; in drawvox() local
4532 long ang, cosang, sinang, xspan, yspan, xrepeat, yrepeat; in hitscan() local
5043 long bsz, dax, day, xoff, yoff, xspan, yspan, cosang, sinang, tilenum; in clipmove() local
6211 long x1, y1, x2, y2, x3, y3, x4, y4, ang, cosang, sinang; in getzrange() local
6551 long cosang, sinang, v, nextv, dax1, dax2, oy, bx, by, ny1, ny2; in dorotatesprite() local
7166 long tilenum, xoff, yoff, i, j, k, l, cosang, sinang, xspan, yspan; in drawmapview() local
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DBSTUB.C146 long cosang, sinang, dx, dy, mindx, i; in ExtPreCheckKeys() local
245 long i, j, p, y, dx, dy, cosang, sinang, bufplc, tsizy, tsizyup15; in ExtCheckKeys() local
H A DENGINE.C3037 long cosang, sinang, dax, day, lpoint, lmax, rpoint, rmax, dax1, dax2, y; in drawsprite() local
3913 long cosang, sinang, sprcosang, sprsinang, backx, backy, gxinc, gyinc; in drawvox() local
4492 long ang, cosang, sinang, xspan, yspan, xrepeat, yrepeat; in hitscan() local
5003 long bsz, dax, day, xoff, yoff, xspan, yspan, cosang, sinang, tilenum; in clipmove() local
6171 long x1, y1, x2, y2, x3, y3, x4, y4, ang, cosang, sinang; in getzrange() local
6511 long cosang, sinang, v, nextv, dax1, dax2, oy, bx, by, ny1, ny2; in dorotatesprite() local
7126 long tilenum, xoff, yoff, i, j, k, l, cosang, sinang, xspan, yspan; in drawmapview() local
/dports/astro/pykep/pykep-2.6/src/third_party/cspice/
H A Dzzwahr.c70 static doublereal radian, cosang, oneday, sinang, dd2, mg0, mg1, dtwopi, in zzwahr_() local
/dports/astro/py-pykep/pykep-2.6/src/third_party/cspice/
H A Dzzwahr.c70 static doublereal radian, cosang, oneday, sinang, dd2, mg0, mg1, dtwopi, in zzwahr_() local
/dports/devel/libarea/libarea-2752cd9/kurve/
H A DMatrix.cpp89 void Matrix::Rotate(double sinang, double cosang, Vector3d *rotAxis) { in Rotate()
116 void Matrix::Rotate(double sinang, double cosang, int Axis) in Rotate()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A Dmenus3.c59 long dax, day, cosang, sinang, xspan, yspan, sprx, spry; in drawoverheadmap() local
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/editor/
H A Dtexture.cpp245 const auto &sinang = a.sin; in create_2d_rotation_matrix() local
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dengine_priv.h473 const int32_t sinang = sintable[spr->ang&2047]; in get_floorspr_points() local
H A D2d.cpp1331 int32_t sinang = sintable[(spr->ang+angofs+1536)&2047]; in editorDraw2dSprite() local
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dr_plane.cpp472 float sinang = FIXED2FLOAT(finesine[(pl->angle + ANG90) >> ANGLETOFINESHIFT]); in R_DrawSlopedPlane() local
/dports/games/d2x/d2x-0.2.5/main/old/
H A Ddigiobj.c129 fix angle_from_ear, cosang,sinang; in digi_get_sound_loc() local
/dports/games/d2x/d2x-0.2.5/arch/dos/
H A Ddigiallg.c565 fix angle_from_ear, cosang,sinang; in digi_get_sound_loc() local
H A Ddigi.c448 fix angle_from_ear, cosang,sinang; in digi_get_sound_loc() local
H A Ddigimm.c533 fix angle_from_ear, cosang,sinang; in digi_get_sound_loc() local
/dports/games/d2x/d2x-0.2.5/arch/linux/
H A Dalsadigi.c514 fix angle_from_ear, cosang,sinang; in digi_get_sound_loc() local
/dports/games/d2x/d2x-0.2.5/arch/sdl/
H A Ddigi.c474 fix angle_from_ear, cosang,sinang; in digi_get_sound_loc() local
/dports/math/vtk9/VTK-9.1.0/ThirdParty/ioss/vtkioss/gen_struc/
H A DIogs_GeneratedMesh.C890 double sinang = std::sin(ang); in set_rotation() local
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dscreens.cpp321 int32_t dax, day, cosang, sinang, xspan, yspan, sprx, spry; in G_DrawOverheadMap() local
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dscreens.cpp311 int32_t dax, day, cosang, sinang, xspan, yspan, sprx, spry; in G_DrawOverheadMap() local
/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/shaders/
H A Dstdosl.h271 float cosang, sinang; in rotate() local
/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/shaders/
H A Dstdosl.h271 float cosang, sinang; in rotate() local
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine.c2731 int cosang, sinang, sprcosang, sprsinang, backx, backy, gxinc, gyinc; in drawvox() local
2963 int cosang, sinang, dax, day, lpoint, lmax, rpoint, rmax, dax1, dax2, y; in drawsprite() local
4356 int cosang, sinang, v, nextv, dax1, dax2, oy, bx, by, ny1, ny2; in dorotatesprite() local
5886 int tilenum, xoff, yoff, i, j, k, l, cosang, sinang, xspan, yspan; in drawmapview() local
8344 int ang, cosang, sinang, xspan, yspan, xrepeat, yrepeat; in hitscan() local
8824 int bsz, dax, day, xoff, yoff, xspan, yspan, cosang, sinang, tilenum; in clipmove() local
9395 int x1, y1, x2, y2, x3, y3, x4, y4, ang, cosang, sinang; in getzrange() local
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed.shaders/
H A Dstdosl.h275 float cosang, sinang; in rotate() local

12