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Searched defs:skillName (Results 1 – 15 of 15) sorted by relevance

/dports/games/glest/glest_source_3.2.2/source/glest_game/types/
H A Dcommand_type.cpp105 string skillName= n->getChild("stop-skill")->getAttribute("value")->getRestrictedValue(); in load() local
128 string skillName= n->getChild("move-skill")->getAttribute("value")->getRestrictedValue(); in load() local
172 string skillName= n->getChild("move-skill")->getAttribute("value")->getRestrictedValue(); in load() local
259 string skillName= n->getChild("stop-skill")->getAttribute("value")->getRestrictedValue(); in load() local
341 string skillName= n->getChild("move-skill")->getAttribute("value")->getRestrictedValue(); in load() local
420 string skillName= n->getChild("move-skill")->getAttribute("value")->getRestrictedValue(); in load() local
497 string skillName= n->getChild("move-skill")->getAttribute("value")->getRestrictedValue(); in load() local
563 string skillName= n->getChild("produce-skill")->getAttribute("value")->getRestrictedValue(); in load() local
623 string skillName= n->getChild("upgrade-skill")->getAttribute("value")->getRestrictedValue(); in load() local
676 string skillName= n->getChild("morph-skill")->getAttribute("value")->getRestrictedValue(); in load() local
H A Dunit_type.cpp387 const SkillType *UnitType::getSkillType(const string &skillName, SkillClass skillClass) const{ in getSkillType() argument
/dports/www/orangehrm/orangehrm-4.9/symfony/plugins/orangehrmPimPlugin/modules/pim/templates/
H A D_skill.php94 $skillName = $skill->getSkill()->getName(); variable
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/types/
H A Dcommand_type.cpp83 string skillName= n->getChild("fog-of-war-skill")->getAttribute("value")->getRestrictedValue(); in load() local
148 string skillName= n->getChild("stop-skill")->getAttribute("value")->getRestrictedValue(); in load() local
175 string skillName= n->getChild("move-skill")->getAttribute("value")->getRestrictedValue(); in load() local
230 string skillName= n->getChild("move-skill")->getAttribute("value")->getRestrictedValue(); in load() local
333 string skillName= n->getChild("stop-skill")->getAttribute("value")->getRestrictedValue(); in load() local
425 string skillName= n->getChild("move-skill")->getAttribute("value")->getRestrictedValue(); in load() local
529 string skillName= n->getChild("move-skill")->getAttribute("value")->getRestrictedValue(); in load() local
653 string skillName= n->getChild("move-skill")->getAttribute("value")->getRestrictedValue(); in load() local
658 string skillName= n->getChild("repair-skill")->getAttribute("value")->getRestrictedValue(); in load() local
733 string skillName= n->getChild("produce-skill")->getAttribute("value")->getRestrictedValue(); in load() local
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H A Dunit_type.cpp1107 const SkillType *UnitType::getSkillType(const string &skillName, SkillClass skillClass) const{ in getSkillType() argument
/dports/www/orangehrm/orangehrm-4.9/symfony/plugins/orangehrmAdminPlugin/lib/dao/
H A DSkillDao.php88 public function isExistingSkillName($skillName) {
/dports/www/orangehrm/orangehrm-4.9/symfony/plugins/orangehrmAdminPlugin/lib/service/
H A DSkillService.php110 public function isExistingSkillName($skillName) {
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwgui/
H A Djailscreen.cpp115 std::string skillName = gmst.find(ESM::Skill::sSkillNameIds[skill])->mValue.getString(); in onJailFinished() local
/dports/games/scourge/scourge/src/tools/
H A Ddfrpg.cpp54 char *skillName = strtok(buffer+2, ","); in ParseSkill() local
/dports/games/scourge/scourge/src/rpg/
H A Drpg.cpp50 char skillName[80], skillDisplayName[255], skillSymbol[80], skillDescription[255], skillAlign[32]; in initSkills() local
H A Dmonster.cpp379 int Monster::getSkillLevel( const char *skillName ) { in getSkillLevel()
/dports/games/scourge/scourge/src/sqbinding/
H A Dsqbinding.cpp495 const char *skillName, in callSkillEvent()
/dports/games/scourge/scourge/src/
H A Dcreature.h695 std::string skillName = name; in hasCapability() local
H A Dcreature.cpp2596 string skillName = ss->getName(); in evalSpecialSkills() local
3912 string skillName; in getAlignment() local
/dports/games/megaglest/megaglest-source-3.13.0/source/g3d_viewer/
H A Dmain.cpp1151 void MainWindow::loadUnit(string path, string skillName) { in loadUnit()