/dports/games/allacrost/allacrost-1.0.2/src/common/gui/ |
H A D | gui.cpp | 221 bool GUISystem::LoadMenuSkin(std::string skin_name, std::string border_image, std::string backgroun… in LoadMenuSkin() 229 bool GUISystem::LoadMenuSkin(std::string skin_name, std::string border_image, Color background_colo… in LoadMenuSkin() 237 bool GUISystem::LoadMenuSkin(std::string skin_name, std::string border_image, Color top_left, Color… in LoadMenuSkin() 246 bool GUISystem::LoadMenuSkin(std::string skin_name, std::string border_image, std::string backgroun… in LoadMenuSkin() 255 bool GUISystem::LoadMenuSkin(string skin_name, string border_image, string background_image, in LoadMenuSkin() 315 void GUISystem::SetDefaultMenuSkin(std::string& skin_name) { in SetDefaultMenuSkin() 326 void GUISystem::DeleteMenuSkin(std::string& skin_name) { in DeleteMenuSkin() 355 private_gui::MenuSkin* GUISystem::_GetMenuSkin(std::string& skin_name) { in _GetMenuSkin()
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H A D | menu_window.cpp | 36 bool MenuWindow::Create(string skin_name, float w, float h, int32 visible_flags, int32 shared_flags… in Create() 304 void MenuWindow::SetMenuSkin(string& skin_name) { in SetMenuSkin()
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/dports/net/rssguard/rssguard-4.0.4/src/librssguard/miscellaneous/ |
H A D | skinfactory.cpp | 22 QString skin_name; in loadCurrentSkin() local 58 void SkinFactory::setCurrentSkinName(const QString& skin_name) { in setCurrentSkinName() 78 Skin SkinFactory::skinInfo(const QString& skin_name, bool* ok) const { in skinInfo() argument
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/dports/audio/gqradio/gqradio-1.9.2/src/ |
H A D | ui2_util.c | 462 gchar *skin_name; member 590 static StateData *ui_state_find_skin(const gchar *skin_name) in ui_state_find_skin() 627 static WindowStateData *ui_state_get_window(const gchar *skin_name, const gchar *window_id) in ui_state_get_window() 656 void ui_state_set(const gchar *skin_name, const gchar *window_id, gint x, gint y, gint w, gint h) in ui_state_set() 671 gint ui_state_get(const gchar *skin_name, const gchar *window_id, gint *x, gint *y, gint *w, gint *… in ui_state_get() 692 void ui_state_set_active(const gchar *skin_name, const gchar *window_id, gint active) in ui_state_set_active() 702 gint ui_state_get_active(const gchar *skin_name, const gchar *window_id) in ui_state_get_active()
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/dports/games/scourge/scourge/src/render/ |
H A D | modelwrapper.cpp | 67 char const* skin_name, in getCreatureShape() 206 void ModelLoader::decrementSkinRefCount( char const* model_name, char const* skin_name ) { in decrementSkinRefCount() 330 char const* model_name, char const* skin_name, in createShape()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/gui/ |
H A D | menu_window.cpp | 40 bool MenuWindow::Create(const std::string &skin_name, float w, float h, int32_t visible_flags, int3… in Create() 128 void MenuWindow::SetMenuSkin(const std::string &skin_name) in SetMenuSkin()
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H A D | gui.cpp | 215 …const std::string& skin_name, const std::string& cursor_file, const std::string& scroll_arrows_fil… in LoadMenuSkin() 471 private_gui::MenuSkin *GUISystem::_GetMenuSkin(const std::string &skin_name) in _GetMenuSkin()
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H A D | menu_window.h | 84 vt_utils::ustring skin_name; variable
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Decoration.ocd/Clonk.ocd/AltSkins.ocd/ |
H A D | Script.c | 87 private func SetAlternativeSkin(skin_name) in SetAlternativeSkin() argument
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Vegetation.ocd/Flower.ocd/ |
H A D | Script.c | 31 var skin_name = "flower"; in SetSkin() local
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/dports/mail/roundcube/roundcubemail-1.5.1/program/lib/Roundcube/ |
H A D | rcube_plugin.php | 392 public function local_skin_path($extra_dir = null, $skin_name = null)
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/dports/games/quake2-source/quake2-r0.16.2/src/client/ |
H A D | cl_parse.c | 392 char skin_name[MAX_QPATH]; in CL_LoadClientinfo() local
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/dports/games/quake2lnx/quake2-r0.16.2/src/client/ |
H A D | cl_parse.c | 392 char skin_name[MAX_QPATH]; in CL_LoadClientinfo() local
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | lua_skinlib.c | 23 skin_name, enumerator
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/dports/games/scourge/scourge/src/rpg/ |
H A D | monster.h | 47 std::string skin_name; variable
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/dports/games/quake2max/Quake2maX_0.45-src_unix/client/ |
H A D | cl_parse.c | 469 char skin_name[MAX_QPATH]; in CL_LoadClientinfo() local
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/states_screens/options/ |
H A D | options_screen_ui.cpp | 202 core::stringw skin_name; in init() local
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/dports/games/alienarena/alienarena-7.66/source/client/ |
H A D | cl_parse.c | 442 char skin_name[MAX_QPATH]; in CL_LoadClientinfo() local
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/dports/games/alienarena-data/alienarena-7.66/source/client/ |
H A D | cl_parse.c | 442 char skin_name[MAX_QPATH]; in CL_LoadClientinfo() local
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/dports/emulators/tiemu3/tiemu-3.03/src/gui/calc/ |
H A D | calc.c | 329 gchar *skin_name, *s; in match_skin() local
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/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | cl_parse.c | 376 char skin_name[MAX_QPATH]; in CL_LoadClientinfo() local
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/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | cl_parse.c | 399 char skin_name[MAX_QPATH]; in CL_LoadClientinfo() local
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | cl_parse.c | 410 char skin_name[MAX_QPATH]; in CL_LoadClientinfo() local
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/dports/games/scourge/scourge/src/ |
H A D | shapepalette.cpp | 843 char const* skin_name, in getCreatureShape() 858 char const* skin_name, in decrementSkinRefCountAndDeleteShape()
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/dports/games/q2pro/q2pro/source/ |
H A D | cl_parse.c | 869 char skin_name[MAX_QPATH]; in CL_LoadClientinfo() local
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