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Searched defs:snd_play (Results 1 – 4 of 4) sorted by relevance

/dports/games/searchandrescue/searchandrescue_1.4.0/sar/
H A Dsound.c514 snd_play_struct *snd_play = NULL; in SoundStartPlay() local
684 snd_recorder_struct *recorder, snd_play_struct *snd_play, in SoundPlayMute()
706 snd_recorder_struct *recorder, snd_play_struct *snd_play, in SoundChangePlayVolume()
774 snd_play_struct *snd_play, in SoundChangePlaySampleRate()
825 snd_recorder_struct *recorder, snd_play_struct *snd_play in SoundStopPlay()
887 snd_play_struct *snd_play = NULL; in SoundMusicStartPlay() local
/dports/games/cgoban/cgoban-1.9.14/wmslib/src/wms/
H A Dsnd.c187 void snd_play(Snd *sound) { in snd_play() function
305 void snd_play(Snd *sound) {} in snd_play() function
/dports/games/bomberclone/bomberclone-0.11.9/src/
H A Dsound.c49 snd_play (int samplenr) in snd_play() function
/dports/games/instead/instead-3.4.1/src/
H A Dsound.c415 int snd_play(void *chunk, int channel, int loop) function