/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libsound/mkit/ |
H A D | sound_handler_mkit.cpp | 167 Mkit_sound_handler::stop_sound(int soundHandle) in stop_sound() 175 Mkit_sound_handler::delete_sound(int soundHandle) in delete_sound() 190 Mkit_sound_handler::get_volume(int soundHandle) in get_volume() 198 Mkit_sound_handler::set_volume(int soundHandle, int volume) in set_volume() 205 Mkit_sound_handler::get_sound_info(int soundHandle) in get_sound_info() 212 Mkit_sound_handler::get_duration(int soundHandle) in get_duration() 219 Mkit_sound_handler::tell(int soundHandle) in tell()
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libsound/aos4/ |
H A D | sound_handler_ahi.cpp | 200 AOS4_sound_handler::stop_sound(int soundHandle) in stop_sound() 208 AOS4_sound_handler::delete_sound(int soundHandle) in delete_sound() 223 AOS4_sound_handler::get_volume(int soundHandle) in get_volume() 231 AOS4_sound_handler::set_volume(int soundHandle, int volume) in set_volume() 238 AOS4_sound_handler::get_sound_info(int soundHandle) in get_sound_info() 245 AOS4_sound_handler::get_duration(int soundHandle) in get_duration() 252 AOS4_sound_handler::tell(int soundHandle) in tell()
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libsound/sdl/ |
H A D | sound_handler_sdl.cpp | 161 SDL_sound_handler::stopEventSound(int soundHandle) in stopEventSound() 175 SDL_sound_handler::stopStreamingSound(int soundHandle) in stopStreamingSound() 183 SDL_sound_handler::delete_sound(int soundHandle) in delete_sound() 206 SDL_sound_handler::set_volume(int soundHandle, int volume) in set_volume()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/queen/ |
H A D | sound.cpp | 102 void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) { in playSoundData() 119 void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) { in playSoundData() 132 void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) { in playSoundData() 145 void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) { in playSoundData() 310 void SBSound::playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) { in playSoundData()
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/dports/games/scummvm/scummvm-2.5.1/engines/queen/ |
H A D | sound.cpp | 102 void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) override { in playSoundData() 119 void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) override { in playSoundData() 132 void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) override { in playSoundData() 145 void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) override { in playSoundData() 310 void SBSound::playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) { in playSoundData()
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/dports/games/avp/avp-20170505/src/avp/ |
H A D | bh_weap.h | 77 int soundHandle; member 89 int soundHandle; member 105 int soundHandle; member
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H A D | psnd.c | 759 void Load_SoundState(int* soundHandle) in Load_SoundState() 806 void Save_SoundState(int* soundHandle) in Save_SoundState()
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H A D | bh_fhug.h | 62 int soundHandle; member
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H A D | bh_agun.h | 45 int soundHandle; member
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H A D | bh_binsw.h | 101 int soundHandle; member
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H A D | bh_lnksw.h | 106 int soundHandle; member
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H A D | bh_queen.h | 124 int soundHandle; member
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H A D | bh_alien.h | 146 int soundHandle; member
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H A D | bh_pred.h | 167 int soundHandle; member
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H A D | bh_types.h | 278 int soundHandle; member
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H A D | bh_marin.h | 208 int soundHandle; member
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/game/ |
H A D | head_smash_lever.cpp | 60 int soundHandle = playSound(TRANSLATE("z#45.wav", "z#576.wav")); in MouseButtonDownMsg() local
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/game/ |
H A D | head_smash_lever.cpp | 60 int soundHandle = playSound(TRANSLATE("z#45.wav", "z#576.wav")); in MouseButtonDownMsg() local
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/macventure/ |
H A D | sound.cpp | 114 void SoundAsset::play(Audio::Mixer *mixer, Audio::SoundHandle *soundHandle) { in play()
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/dports/games/scummvm/scummvm-2.5.1/engines/macventure/ |
H A D | sound.cpp | 114 void SoundAsset::play(Audio::Mixer *mixer, Audio::SoundHandle *soundHandle) { in play()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/ |
H A D | sound.cpp | 129 …Audio::SoundHandle &soundHandle = (IS_SERRATED_SCALPEL) ? _scalpelEffectsHandle : getFreeSoundHand… in playSound() local
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/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/ |
H A D | sound.cpp | 129 …Audio::SoundHandle &soundHandle = (IS_SERRATED_SCALPEL) ? _scalpelEffectsHandle : getFreeSoundHand… in playSound() local
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_ICARUScb.c | 424 int soundHandle; in Q3_PlaySound() local
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | Q3_Interface.cpp | 1019 int soundHandle = G_SoundIndex( (char *) finalName ); in Q3_PlaySound() local
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | Q3_Interface.cpp | 7935 int soundHandle = G_SoundIndex( (char *) finalName ); in PlayIcarusSound() local
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