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Searched defs:sound_ (Results 1 – 17 of 17) sorted by relevance

/dports/games/scorched3d/scorched/src/common/weapons/
H A DWeaponTeleport.h47 std::string sound_; variable
H A DWeaponLightning.h73 std::string sound_; variable
/dports/audio/carla/Carla-2.4.1/source/modules/sfzero/sfzero/
H A DSFZReader.h38 Sound *sound_; variable
/dports/games/scorched3d/scorched/src/client/sprites/
H A DMissileActionRenderer.h44 VirtualSoundSource *sound_; variable
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Audio/
H A DSoundSource.h181 SharedPtr<Sound> sound_; variable
/dports/games/maxr/maxr-0.2.9/src/ui/sound/effects/
H A Dsoundeffect.cpp25 cSoundEffect::cSoundEffect (eSoundEffectType type_, const cSoundChunk& sound_) : in cSoundEffect()
/dports/games/wesnoth/wesnoth-1.14.17/src/units/
H A Dframe.hpp114 std::string sound_; member in frame_builder
176 std::string sound_; member in frame_parsed_parameters
/dports/converters/wkhtmltopdf/qt-5db36ec/src/gui/kernel/
H A Dqsound_qws.cpp130 QSound *sound_; member in QAuBucketQWS
/dports/games/maxr/maxr-0.2.9/src/ui/sound/
H A Dsoundmanager.cpp30 cSoundManager::sStoredSound::sStoredSound (std::shared_ptr<cSoundEffect> sound_, unsigned int start… in sStoredSound()
/dports/games/wesnoth/wesnoth-1.14.17/src/storyscreen/
H A Dpart.hpp348 std::string sound_; member in storyscreen::part
/dports/math/giacxcas/fltk-1.3.0/test/
H A Dblocks.cxx468 BlockSound *sound_; member in BlockWindow
H A Dsudoku.cxx176 SudokuSound *sound_; member in Sudoku
/dports/x11-toolkits/fltk/fltk-1.3.8/test/
H A Dblocks.cxx462 BlockSound *sound_; member in BlockWindow
H A Dsudoku.cxx170 SudokuSound *sound_; member in Sudoku
/dports/x11-toolkits/ntk/ntk/test/
H A Dblocks.cxx468 BlockSound *sound_; member in BlockWindow
H A Dsudoku.cxx176 SudokuSound *sound_; member in Sudoku
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DSoldier_Control.cc6122 BattleSound const sound_; in MakeCharacterDialogueEventDoBattleSound() member in MakeCharacterDialogueEventDoBattleSound::CharacterDialogueEventDoBattleSound