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Searched defs:sound_stereo (Results 1 – 10 of 10) sorted by relevance

/dports/audio/aylet/aylet-0.5/
H A Dsound.c42 int sound_stereo=1; /* true for stereo *output sample* (only) */ variable
/dports/emulators/adamem/adamem-1.0_4/
H A DMixer.h36 static int sound_stereo; /* 1 if using stereo playback */ variable
/dports/converters/wkhtmltopdf/qt-5db36ec/src/gui/embedded/
H A Dqsoundqss_qws.cpp105 static int sound_stereo=QT_QWS_SOUND_STEREO; variable
107 static const int sound_stereo=0; variable
/dports/emulators/uae/uae-0.8.29/src/include/
H A Doptions.h102 int sound_stereo; member
/dports/emulators/fuse-utils/fuse-utils-1.4.3/
H A Dfmfconv.c210 int sound_stereo = 1; /* by default always convert sound to STEREO */ variable
/dports/games/libretro-hatari/hatari-561c07e/src/cpu/
H A Doptions_cpu.h42 int sound_stereo; member
/dports/graphics/sswf/sswf-1.8.4/src/tools/
H A Dswf_dump.c2029 static const char *sound_stereo[2] = { "mono", "stereo" }; variable
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/
H A Doptions.h291 int sound_stereo; member
/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/
H A Doptions.h372 int sound_stereo; member
/dports/emulators/hatari/hatari-2.2.1/src/cpu/
H A Doptions_cpu.h491 int sound_stereo; member