/dports/games/stratagus/stratagus-3.2.0/src/unit/ |
H A D | script_unittype.cpp | 1553 const std::string sound_type = LuaToString(l, 3); in CclGetUnitTypeData() local 2126 void SetMapSound(std::string ident, std::string sound, std::string sound_type, std::string sound_su… in SetMapSound()
|
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/audio/ |
H A D | sfx_manager.cpp | 1063 SFXBase* SFXManager::quickSound(const std::string &sound_type) in quickSound()
|
/dports/comms/linrad/linrad-04.02/ |
H A D | pa.c | 811 int sound_type, in pa_get_device_info() 1114 void set_portaudio(int sound_type, int *line) in set_portaudio()
|
H A D | ui.c | 198 void update_snd(int sound_type) in update_snd()
|
H A D | lsetad.c | 3302 void select_ossdev(int *line, int sound_type) in select_ossdev()
|
/dports/games/atanks/atanks-6.5/src/ |
H A D | atanks.cpp | 599 int32_t sound_type = DIGI_AUTODETECT; in init_game_settings() local
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/ |
H A D | d_limenko.cpp | 40 static INT32 sound_type; variable
|
H A D | d_vamphalf.cpp | 37 static INT32 sound_type = 0; // ym2151+msm6295, 1 = ym2151 + 2x msm6295, 2 = qs1000 Samples variable
|
/dports/audio/mate-media/mate-media-1.26.0/mate-volume-control/ |
H A D | gvc-sound-theme-chooser.c | 924 int sound_type; in update_alerts_from_theme_name() local
|
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/json/artifact/ |
H A D | legacy_artifact_active.json | 337 "sound_type": "combat", string 577 "sound_type": "alert", string 607 "sound_type": "combat", string
|
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/json/artifact/ |
H A D | legacy_artifact_active.json | 337 "sound_type": "combat", string 577 "sound_type": "alert", string 607 "sound_type": "combat", string
|
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/mods/TEST_DATA/ |
H A D | magic.json | 180 "sound_type": "weather", string
|
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/mods/TEST_DATA/ |
H A D | magic.json | 180 "sound_type": "weather", string
|
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/machine/ |
H A D | wmsyunit.c | 93 static UINT8 sound_type; variable
|
/dports/editors/emacs-devel/emacs-4d1968b/src/ |
H A D | sound.c | 232 enum sound_type enum
|
/dports/editors/emacs/emacs-27.2/src/ |
H A D | sound.c | 232 enum sound_type enum
|
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/machine/ |
H A D | midyunit_machine.c | 85 static UINT8 sound_type; variable
|
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/machine/ |
H A D | midyunit_machine.c | 85 static UINT8 sound_type; variable
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/taito/ |
H A D | d_taitob.cpp | 1865 static INT32 CommonInit(void (*pInitCallback)(), INT32 sound_type, INT32 color_select, INT32 input_… in CommonInit()
|
/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/ |
H A D | player.cpp | 1441 short sound_type= NONE; in update_player_media() local
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/taito/ |
H A D | d_taitob.cpp | 1861 static INT32 CommonInit(void (*pInitCallback)(), INT32 sound_type, INT32 color_select, INT32 input_… in CommonInit()
|
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/unit/ |
H A D | script_unittype.cpp | 2660 const std::string sound_type = LuaToString(l, 3); in CclGetUnitTypeData() local 4228 …mod_file, const std::string &ident, const std::string &sound, const std::string &sound_type, const… in SetModSound()
|
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/mods/Magiclysm/Spells/ |
H A D | biomancer.json | 301 "sound_type": "combat", string
|
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/mods/Magiclysm/Spells/ |
H A D | biomancer.json | 301 "sound_type": "combat", string
|
/dports/audio/audacity/audacity-Audacity-3.1.3/lib-src/libnyquist/nyquist/nyqsrc/ |
H A D | sound.h | 349 } sound_node, *sound_type; typedef
|