Home
last modified time | relevance | path

Searched defs:sound_type (Results 1 – 25 of 63) sorted by path

123

/dports/audio/audacity/audacity-Audacity-3.1.3/lib-src/libnyquist/nyquist/nyqsrc/
H A Dsound.h349 } sound_node, *sound_type; typedef
/dports/audio/mate-media/mate-media-1.26.0/mate-volume-control/
H A Dgvc-sound-theme-chooser.c924 int sound_type; in update_alerts_from_theme_name() local
/dports/comms/linrad/linrad-04.02/
H A Dlsetad.c3302 void select_ossdev(int *line, int sound_type) in select_ossdev()
H A Dpa.c811 int sound_type, in pa_get_device_info()
1114 void set_portaudio(int sound_type, int *line) in set_portaudio()
H A Dui.c198 void update_snd(int sound_type) in update_snd()
/dports/editors/emacs-devel/emacs-4d1968b/src/
H A Dsound.c232 enum sound_type enum
H A Dw32fns.c286 static unsigned int sound_type = 0xFFFFFFFF; variable
/dports/editors/emacs/emacs-27.2/src/
H A Dsound.c232 enum sound_type enum
H A Dw32fns.c257 static unsigned int sound_type = 0xFFFFFFFF; variable
/dports/emulators/fuse-utils/fuse-utils-1.4.3/
H A Dfmfconv_types.c55 get_sound_type( int sound_type ) in get_sound_type()
79 get_sound_type_string( fmf_sound_type sound_type ) in get_sound_type_string()
/dports/emulators/mame/mame-mame0226/src/frontend/mame/
H A Dluaengine.cpp2278 …auto sound_type = sol().registry().create_simple_usertype<sound_manager>("new", sol::no_constructo… in initialize() local
/dports/emulators/mess/mame-mame0226/src/frontend/mame/
H A Dluaengine.cpp2278 …auto sound_type = sol().registry().create_simple_usertype<sound_manager>("new", sol::no_constructo… in initialize() local
/dports/emulators/quasi88/quasi88-0.6.4/src/snddrv-old/src/
H A Dsndintrf.h7 int sound_type; member
/dports/emulators/quasi88/quasi88-0.6.4/src/snddrv/src/
H A Dsound.h47 int sound_type; /* what type of sound chip? */ member
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dsector.cpp1195 DoSoundSpotMatch(short match, short sound_num, short sound_type) in DoSoundSpotMatch()
/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/
H A Dmap.cpp2632 short sound_type= object->index; in _sound_add_ambient_sources_proc() local
H A Dplayer.cpp1441 short sound_type= NONE; in update_player_media() local
/dports/games/atanks/atanks-6.5/src/
H A Datanks.cpp599 int32_t sound_type = DIGI_AUTODETECT; in init_game_settings() local
/dports/games/bstone/bstone-1.1.9/src/
H A Dbstone_audio_mixer.cpp1128 SoundType sound_type, in play_sound()
1264 SoundType sound_type, in get_cache_item()
1320 SoundType sound_type) in create_decoder_by_sound_type()
1339 SoundType sound_type) in is_sound_type_valid()
1355 SoundType sound_type) in is_sound_index_valid()
H A Dbstone_audio_mixer.h174 SoundType sound_type; variable
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/json/artifact/
H A Dlegacy_artifact_active.json337 "sound_type": "combat", string
577 "sound_type": "alert", string
607 "sound_type": "combat", string
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/json/
H A Dtraps.json143 "sound_type": "trap", string
165 "sound_type": "trap", string
239 "sound_type": "fire_gun", string
262 "sound_type": "fire_gun", string
284 "sound_type": "fire_gun", string
307 "sound_type": "fire_gun", string
337 …"vehicle_data": { "damage": 300, "sound_volume": 1, "sound": "Swinnng!", "sound_type": "smash_succ… string
357 "sound_type": "explosion", string
379 "sound_type": "explosion", string
417 …"vehicle_data": { "damage": 500, "sound_volume": 10, "sound": "BRZZZAP!", "sound_type": "trap", "s… string
[all …]
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/mods/Magiclysm/Spells/
H A Dbiomancer.json301 "sound_type": "combat", string
H A Dmonsterspells.json35 "sound_type": "speech", string
54 "sound_type": "speech", string
H A Dstormshaper.json353 "sound_type": "combat", string

123