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Searched defs:sounddir (Results 1 – 25 of 36) sorted by relevance

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/dports/games/quetoo/quetoo-0.6.1/data/qmass/sound/
H A DMakefile.am3 sounddir = @PKGDATADIR@/qmass/sound macro
/dports/games/crimson/crimson-0.5.3/sfx/
H A DMakefile.am1 sounddir = $(pkgdatadir)/sound macro
/dports/games/black-box/black-box-1.4.8/data/sound/
H A DMakefile.am2 sounddir=$(datadir)/@PACKAGE@/sound macro
/dports/mail/gnubiff/gnubiff-2.2.13/sound/
H A DMakefile.am1 sounddir = $(pkgdatadir) macro
/dports/games/gracer/gracer-0.1.5/data/sounds/
H A DMakefile.am3 sounddir = $(gracerdatadir)/sounds macro
/dports/games/bumprace/karlb-bumprace-e73baa9e7465/data/sound/
H A DMakefile.am2 sounddir=$(datadir)/@PACKAGE@/sound macro
/dports/games/penguin-command/penguin-command-1.6.11/data/sound/
H A DMakefile.am2 sounddir=$(datadir)/@PACKAGE@/sound macro
/dports/deskutils/xneur/xneur-0.20.0/share/sounds/
H A DMakefile.am1 sounddir = @datarootdir@/xneur/sounds macro
/dports/audio/alsa-utils/alsa-utils-1.2.2/speaker-test/samples/
H A DMakefile.am1 sounddir = $(datadir)/sounds/alsa macro
/dports/comms/tlf/tlf-tlf-1.4.1/src/
H A Daudio.c98 DIR *sounddir; in record() local
/dports/audio/wxguitar/wxGuitar/data/
H A DMakefile.am3 sounddir = $(datadir)/wxguitar/sounds macro
/dports/audio/mate-media/mate-media-1.26.0/data/sounds/
H A DMakefile.am3 sounddir = $(datadir)/sounds/mate/default/alerts macro
/dports/games/starfighter/starfighter-2.4/sound/
H A DMakefile.am6 sounddir = $(pkgdatadir)/sound macro
/dports/games/mangband/mangband-1.5.3/lib/xtra/sound/
H A DMakefile.am2 sounddir = $(pkgdatadir)/xtra/sound macro
/dports/games/gnome-nibbles/gnome-nibbles-3.38.2/
H A Dmeson.build13 sounddir = join_paths(pkgdatadir, 'sounds') variable
/dports/audio/freedesktop-sound-theme/sound-theme-freedesktop-0.8/stereo/
H A DMakefile.am3 sounddir = $(datadir)/sounds/freedesktop/stereo macro
/dports/mail/evolution/evolution-3.42.1/src/e-util/
H A De-win32-reloc.c51 static const gchar *sounddir; variable
/dports/net/liblinphone/linphone-3.12.0/share/
H A DMakefile.am18 sounddir=$(datadir)/sounds/linphone macro
/dports/games/xboing/xboing/audio/
H A DLINUXaudio2.c162 char *sounddir; local
/dports/games/armagetronad/armagetronad-0.2.8.3.5/
H A DMakefile.am7 sounddir=${armadatadir} macro
/dports/net/liblinphone/linphone-3.12.0/tester/
H A DMakefile.am99 sounddir = $(datadir)/liblinphone_tester/sounds macro
/dports/games/nethack34-nox11/nethack-3.4.3/src/
H A Dsounds.c946 char* sounddir = "."; variable
/dports/games/nethack34/nethack-3.4.3/src/
H A Dsounds.c946 char* sounddir = "."; variable
/dports/games/vultures-eye/vulture-2.3.67/nethack/src/
H A Dsounds.c946 char* sounddir = "."; variable
/dports/comms/xastir/Xastir-Release-2.1.8/
H A DMakefile.am57 sounddir=${pkgdatadir}/sounds macro

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