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Searched defs:soundfile (Results 1 – 25 of 78) sorted by relevance

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/dports/sysutils/cdrkit/cdrkit-1.1.11/icedax/
H A Dsndfile.h24 struct soundfile { struct
25 int (* InitSound)(int audio, long channels, Ulong rate,
28 int (* ExitSound)(int audio, Ulong nBytesDone);
29 Ulong (* GetHdrSize)(void);
30 int (* WriteSound)(int audio, unsigned char *buf, Ulong BytesToDo);
31 Ulong (* InSizeToOutSize)(Ulong BytesToDo);
33 int need_big_endian;
/dports/sysutils/genisoimage/cdrkit-1.1.11/icedax/
H A Dsndfile.h24 struct soundfile { struct
25 int (* InitSound)(int audio, long channels, Ulong rate,
28 int (* ExitSound)(int audio, Ulong nBytesDone);
29 Ulong (* GetHdrSize)(void);
30 int (* WriteSound)(int audio, unsigned char *buf, Ulong BytesToDo);
31 Ulong (* InSizeToOutSize)(Ulong BytesToDo);
33 int need_big_endian;
/dports/devel/sunpromake/schily-2021-09-18/cdda2wav/
H A Dsndfile.h25 struct soundfile { struct
26 int (* InitSound) __PR((int audio, long channels,
30 int (* ExitSound) __PR((int audio, Ulong nBytesDone));
32 int (* WriteSound) __PR((int audio, Uchar *buf,
36 int need_big_endian;
37 char *auf_cuename;
/dports/devel/smake/schily-2021-09-18/cdda2wav/
H A Dsndfile.h25 struct soundfile { struct
26 int (* InitSound) __PR((int audio, long channels,
30 int (* ExitSound) __PR((int audio, Ulong nBytesDone));
32 int (* WriteSound) __PR((int audio, Uchar *buf,
36 int need_big_endian;
37 char *auf_cuename;
/dports/devel/sccs/schily-2021-09-18/cdda2wav/
H A Dsndfile.h25 struct soundfile { struct
26 int (* InitSound) __PR((int audio, long channels,
30 int (* ExitSound) __PR((int audio, Ulong nBytesDone));
32 int (* WriteSound) __PR((int audio, Uchar *buf,
36 int need_big_endian;
37 char *auf_cuename;
/dports/devel/schilybase/schily-2021-09-18/cdda2wav/
H A Dsndfile.h25 struct soundfile { struct
26 int (* InitSound) __PR((int audio, long channels,
30 int (* ExitSound) __PR((int audio, Ulong nBytesDone));
32 int (* WriteSound) __PR((int audio, Uchar *buf,
36 int need_big_endian;
37 char *auf_cuename;
/dports/net/rscsi/schily-2021-09-18/cdda2wav/
H A Dsndfile.h25 struct soundfile { struct
26 int (* InitSound) __PR((int audio, long channels,
30 int (* ExitSound) __PR((int audio, Ulong nBytesDone));
32 int (* WriteSound) __PR((int audio, Uchar *buf,
36 int need_big_endian;
37 char *auf_cuename;
/dports/archivers/star/schily-2021-09-18/cdda2wav/
H A Dsndfile.h25 struct soundfile { struct
26 int (* InitSound) __PR((int audio, long channels,
30 int (* ExitSound) __PR((int audio, Ulong nBytesDone));
32 int (* WriteSound) __PR((int audio, Uchar *buf,
36 int need_big_endian;
37 char *auf_cuename;
/dports/sysutils/cdrtools/schily-2021-09-18/cdda2wav/
H A Dsndfile.h25 struct soundfile { struct
26 int (* InitSound) __PR((int audio, long channels,
30 int (* ExitSound) __PR((int audio, Ulong nBytesDone));
32 int (* WriteSound) __PR((int audio, Uchar *buf,
36 int need_big_endian;
37 char *auf_cuename;
/dports/editors/ved/schily-2021-09-18/cdda2wav/
H A Dsndfile.h25 struct soundfile { struct
26 int (* InitSound) __PR((int audio, long channels,
30 int (* ExitSound) __PR((int audio, Ulong nBytesDone));
32 int (* WriteSound) __PR((int audio, Uchar *buf,
36 int need_big_endian;
37 char *auf_cuename;
/dports/sysutils/schilyutils/schily-2021-09-18/cdda2wav/
H A Dsndfile.h25 struct soundfile { struct
26 int (* InitSound) __PR((int audio, long channels,
30 int (* ExitSound) __PR((int audio, Ulong nBytesDone));
32 int (* WriteSound) __PR((int audio, Uchar *buf,
36 int need_big_endian;
37 char *auf_cuename;
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/examples/21.Quake3Explorer/
H A Dsound.cpp21 struct soundfile: public IFileReader struct
23 soundfile ( io::IReadFile* f ): file (f ) {} in soundfile() argument
24 virtual ~soundfile () { file->drop (); } in ~soundfile() argument
44 return new soundfile ( file ); in createFileReader() argument
/dports/audio/faust/faust-2.37.3/architecture/faust/gui/
H A DMemoryReader.h91 static_cast<double**>(soundfile->fBuffers)[chan][offset + sample] = 0.f; in readFile() local
97 static_cast<float**>(soundfile->fBuffers)[chan][offset + sample] = 0.f; in readFile() local
/dports/x11-clocks/emiclock/emiclock-2.0.2/sys/FreeBSD/
H A Daudio.c78 S_PlaySound(char *soundfile) in S_PlaySound()
127 S_CacheSound(char *soundfile, SoundCacheBuffer *cacheBufferPtr) in S_CacheSound()
/dports/x11-clocks/emiclock/emiclock-2.0.2/sys/Linux/
H A Daudio.c78 S_PlaySound(char *soundfile) in S_PlaySound()
127 S_CacheSound(char *soundfile, SoundCacheBuffer *cacheBufferPtr) in S_CacheSound()
/dports/x11-wm/ctwm/ctwm-4.0.3/
H A Dsound.c156 char *soundfile; in sound_load_list() local
311 set_sound_event_name(const char *ename, const char *soundfile) in set_sound_event_name()
329 set_sound_event(int snd, const char *soundfile) in set_sound_event()
/dports/x11-clocks/emiclock/emiclock-2.0.2/sys/BSD-OS/
H A Daudio.c79 S_PlaySound(char *soundfile) in S_PlaySound()
131 S_CacheSound(char *soundfile, SoundCacheBuffer *cacheBufferPtr) in S_CacheSound()
/dports/sysutils/battray/battray-version-2.3/battray/
H A Dsound.py11 def play(soundfile, method=None): argument
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Ddecoder_libsndfile.h57 SNDFILE *soundfile; variable
/dports/games/fillets-ng/fillets-ng-1.0.1/src/plan/
H A DFishDialog.cpp22 const std::string &soundfile, const std::string &subtitle, in FishDialog()
/dports/comms/xastir/Xastir-Release-2.1.8/src/
H A Dsound.c48 pid_t play_sound(char *sound_cmd, char *soundfile) in play_sound()
/dports/sysutils/ntfy/ntfy-2.7.0-14-g0e922fa/ntfy/backends/
H A Dlinux.py11 soundfile=None, argument
/dports/audio/audacity/audacity-Audacity-3.1.3/lib-src/twolame/simplefrontend/
H A Daudio_wave.h26 FILE *soundfile; member
/dports/audio/twolame/twolame-0.4.0/simplefrontend/
H A Daudio_wave.h24 FILE *soundfile; member
/dports/games/fillets-ng/fillets-ng-1.0.1/src/gengine/
H A DDialog.cpp24 const std::string &soundfile, const std::string &subtitle) in Dialog()

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