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Searched defs:sourceZ (Results 1 – 7 of 7) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dscene_objects.cpp256 bool SceneObjects::isBetween(float sourceX, float sourceZ, float targetX, float targetZ, int sceneO… in isBetween()
/dports/graphics/proj/proj-7.2.1/src/transformations/
H A Dtinshift_impl.hpp287 const double sourceZ = jVertex[sourceZCol].get<double>(); in parse() local
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dscene_objects.cpp256 bool SceneObjects::isBetween(float sourceX, float sourceZ, float targetX, float targetZ, int sceneO… in isBetween()
/dports/graphics/blender/blender-2.91.0/extern/mantaflow/preprocessed/
H A Dgrid.cpp2020 Grid<Real> &sourceZ; member
2026 Grid<Real> &sourceZ, in copyRealToVec3()
2043 Grid<Real> &sourceZ = *_args.getPtr<Grid<Real>>("sourceZ", 2, &_lock); in _W_9() local
/dports/graphics/qgis/qgis-3.22.3/src/core/geometry/
H A Dqgscircularstring.cpp932 const double *sourceZ = useZ ? mZ.constData() : nullptr; in splitCurveAtVertex() local
H A Dqgslinestring.cpp848 const double *sourceZ = useZ ? mZ.constData() : nullptr; in splitCurveAtVertex() local
/dports/games/battalion/battalion1.4b/
H A Dgraphics.c3097 void drawMaser(float sourceX, float sourceY, float sourceZ, in drawMaser()