1syntax = "proto2";
2import "serverinfo_user.proto";
3
4message ServerInfo_Game {
5    optional sint32 server_id = 1 [default = -1];
6    optional sint32 room_id = 2 [default = -1];
7    optional sint32 game_id = 3 [default = -1];
8    optional string description = 4;
9    optional bool with_password = 5;
10    optional uint32 max_players = 6;
11    repeated sint32 game_types = 7;
12    optional ServerInfo_User creator_info = 8;
13    optional bool only_buddies = 9;
14    optional bool only_registered = 10;
15    optional bool spectators_allowed = 11;
16    optional bool spectators_need_password = 12;
17    optional bool spectators_can_chat = 13;
18    optional bool spectators_omniscient = 14;
19    optional uint32 player_count = 30;
20    optional uint32 spectators_count = 31;
21    optional bool started = 50;
22    optional uint32 start_time = 51;
23    optional bool closed = 52;
24}
25