1syntax = "proto2"; 2import "serverinfo_user.proto"; 3 4message ServerInfo_Game { 5 optional sint32 server_id = 1 [default = -1]; 6 optional sint32 room_id = 2 [default = -1]; 7 optional sint32 game_id = 3 [default = -1]; 8 optional string description = 4; 9 optional bool with_password = 5; 10 optional uint32 max_players = 6; 11 repeated sint32 game_types = 7; 12 optional ServerInfo_User creator_info = 8; 13 optional bool only_buddies = 9; 14 optional bool only_registered = 10; 15 optional bool spectators_allowed = 11; 16 optional bool spectators_need_password = 12; 17 optional bool spectators_can_chat = 13; 18 optional bool spectators_omniscient = 14; 19 optional uint32 player_count = 30; 20 optional uint32 spectators_count = 31; 21 optional bool started = 50; 22 optional uint32 start_time = 51; 23 optional bool closed = 52; 24} 25