/dports/devel/bullet/bullet3-3.21/examples/Importers/ImportURDFDemo/ |
H A D | MultiBodyCreationInterface.h | 12 …kIndex, class btRigidBody* body, const btVector3& colorRgba, const btVector3& specularColor, int g… in createRigidBodyGraphicsInstance2() 19 …inkIndex, class btCollisionObject* col, const btVector4& colorRgba, const btVector3& specularColor) in createCollisionObjectGraphicsInstance2()
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H A D | MyMultiBodyCreator.cpp | 205 …kIndex, class btRigidBody* body, const btVector3& colorRgba, const btVector3& specularColor, int g… in createRigidBodyGraphicsInstance2() 219 …inkIndex, class btCollisionObject* col, const btVector4& colorRgba, const btVector3& specularColor) in createCollisionObjectGraphicsInstance2()
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/dports/devel/py-bullet3/bullet3-3.21/examples/Importers/ImportURDFDemo/ |
H A D | MultiBodyCreationInterface.h | 12 …kIndex, class btRigidBody* body, const btVector3& colorRgba, const btVector3& specularColor, int g… in createRigidBodyGraphicsInstance2() 19 …inkIndex, class btCollisionObject* col, const btVector4& colorRgba, const btVector3& specularColor) in createCollisionObjectGraphicsInstance2()
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H A D | MyMultiBodyCreator.cpp | 205 …kIndex, class btRigidBody* body, const btVector3& colorRgba, const btVector3& specularColor, int g… in createRigidBodyGraphicsInstance2() 219 …inkIndex, class btCollisionObject* col, const btVector4& colorRgba, const btVector3& specularColor) in createCollisionObjectGraphicsInstance2()
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/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/plugins/3d/vrml/x3d/ |
H A D | x3d_appearance.h | 60 WRLVEC3F specularColor; variable
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/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/testbed/opengl-framework/src/ |
H A D | Light.cpp | 40 Light::Light(Color diffuseColor, Color specularColor) in Light()
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/dports/graphics/geomview/geomview-1.9.5/src/bin/geomutil/vrml2oogl/lib/ |
H A D | QvMaterial.h | 36 QvMFColor specularColor; // Specular color variable
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/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/plugins/3d/vrml/v2/ |
H A D | vrml2_material.h | 57 WRLVEC3F specularColor; variable
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/VRMLnodes/ |
H A D | SoVRMLMaterial.h | 54 SoSFColor specularColor; variable
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/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/plugins/3d/vrml/v1/ |
H A D | vrml1_material.h | 73 std::vector< WRLVEC3F > specularColor; variable
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/nodes/ |
H A D | SoMaterial.h | 55 SoMFColor specularColor; variable
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/dports/multimedia/assimp/assimp-5.1.3/samples/SimpleAssimpViewX/ |
H A D | ModelLoaderHelperClasses.mm | 68 {
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H A D | ModelLoaderHelperClasses.h | 68 aiColor4D specularColor; variable
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/X3D/ |
H A D | X3DImporter_Shape.cpp | 208 aiColor3D specularColor(0, 0, 0); in ParseNode_Shape_Material() local
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | X3DImporter_Shape.cpp | 207 aiColor3D specularColor(0, 0, 0); in ParseNode_Shape_Material() local
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/dports/games/trackballs/trackballs-1.3.3/src/ |
H A D | animated.h | 66 Color primaryColor, secondaryColor, specularColor; variable
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | vertexlist.h | 82 Color specularColor; variable
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H A D | surface.h | 53 Color specularColor; variable
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | vertexlist.h | 82 Color specularColor; variable
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H A D | surface.h | 53 Color specularColor; variable
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/X3D/ |
H A D | X3DImporter_Shape.cpp | 204 aiColor3D specularColor(0, 0, 0); in readMaterial() local
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/dports/multimedia/assimp/assimp-5.1.3/test/models/X/ |
H A D | kwxport_test_cubewithvcolors.x | 117 ColorRGB specularColor; variable
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/dports/graphics/wdune/wdune-1.926/src/ |
H A D | NodeMaterial.h | 44 FieldIndex specularColor; variable
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/dports/graphics/cal3d/cal3d-20060720/src/cal3d/ |
H A D | corematerial.cpp | 283 void CalCoreMaterial::setSpecularColor(const CalCoreMaterial::Color& specularColor) in setSpecularColor()
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/dports/math/scilab/scilab-6.1.1/scilab/modules/scirenderer/src/org/scilab/forge/scirenderer/implementation/g2d/lighting/ |
H A D | G2DLight.java | 31 private Color specularColor = new Color(0, 0, 0); field in G2DLight
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