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Searched defs:specularColor (Results 1 – 25 of 124) sorted by relevance

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/dports/devel/bullet/bullet3-3.21/examples/Importers/ImportURDFDemo/
H A DMultiBodyCreationInterface.h12 …kIndex, class btRigidBody* body, const btVector3& colorRgba, const btVector3& specularColor, int g… in createRigidBodyGraphicsInstance2()
19 …inkIndex, class btCollisionObject* col, const btVector4& colorRgba, const btVector3& specularColor) in createCollisionObjectGraphicsInstance2()
H A DMyMultiBodyCreator.cpp205 …kIndex, class btRigidBody* body, const btVector3& colorRgba, const btVector3& specularColor, int g… in createRigidBodyGraphicsInstance2()
219 …inkIndex, class btCollisionObject* col, const btVector4& colorRgba, const btVector3& specularColor) in createCollisionObjectGraphicsInstance2()
/dports/devel/py-bullet3/bullet3-3.21/examples/Importers/ImportURDFDemo/
H A DMultiBodyCreationInterface.h12 …kIndex, class btRigidBody* body, const btVector3& colorRgba, const btVector3& specularColor, int g… in createRigidBodyGraphicsInstance2()
19 …inkIndex, class btCollisionObject* col, const btVector4& colorRgba, const btVector3& specularColor) in createCollisionObjectGraphicsInstance2()
H A DMyMultiBodyCreator.cpp205 …kIndex, class btRigidBody* body, const btVector3& colorRgba, const btVector3& specularColor, int g… in createRigidBodyGraphicsInstance2()
219 …inkIndex, class btCollisionObject* col, const btVector4& colorRgba, const btVector3& specularColor) in createCollisionObjectGraphicsInstance2()
/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/plugins/3d/vrml/x3d/
H A Dx3d_appearance.h60 WRLVEC3F specularColor; variable
/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/testbed/opengl-framework/src/
H A DLight.cpp40 Light::Light(Color diffuseColor, Color specularColor) in Light()
/dports/graphics/geomview/geomview-1.9.5/src/bin/geomutil/vrml2oogl/lib/
H A DQvMaterial.h36 QvMFColor specularColor; // Specular color variable
/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/plugins/3d/vrml/v2/
H A Dvrml2_material.h57 WRLVEC3F specularColor; variable
/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/VRMLnodes/
H A DSoVRMLMaterial.h54 SoSFColor specularColor; variable
/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/plugins/3d/vrml/v1/
H A Dvrml1_material.h73 std::vector< WRLVEC3F > specularColor; variable
/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/nodes/
H A DSoMaterial.h55 SoMFColor specularColor; variable
/dports/multimedia/assimp/assimp-5.1.3/samples/SimpleAssimpViewX/
H A DModelLoaderHelperClasses.mm68 {
H A DModelLoaderHelperClasses.h68 aiColor4D specularColor; variable
/dports/devel/upp/upp/bazaar/plugin/assimp/code/X3D/
H A DX3DImporter_Shape.cpp208 aiColor3D specularColor(0, 0, 0); in ParseNode_Shape_Material() local
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DX3DImporter_Shape.cpp207 aiColor3D specularColor(0, 0, 0); in ParseNode_Shape_Material() local
/dports/games/trackballs/trackballs-1.3.3/src/
H A Danimated.h66 Color primaryColor, secondaryColor, specularColor; variable
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dvertexlist.h82 Color specularColor; variable
H A Dsurface.h53 Color specularColor; variable
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Dvertexlist.h82 Color specularColor; variable
H A Dsurface.h53 Color specularColor; variable
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/X3D/
H A DX3DImporter_Shape.cpp204 aiColor3D specularColor(0, 0, 0); in readMaterial() local
/dports/multimedia/assimp/assimp-5.1.3/test/models/X/
H A Dkwxport_test_cubewithvcolors.x117 ColorRGB specularColor; variable
/dports/graphics/wdune/wdune-1.926/src/
H A DNodeMaterial.h44 FieldIndex specularColor; variable
/dports/graphics/cal3d/cal3d-20060720/src/cal3d/
H A Dcorematerial.cpp283 void CalCoreMaterial::setSpecularColor(const CalCoreMaterial::Color& specularColor) in setSpecularColor()
/dports/math/scilab/scilab-6.1.1/scilab/modules/scirenderer/src/org/scilab/forge/scirenderer/implementation/g2d/lighting/
H A DG2DLight.java31 private Color specularColor = new Color(0, 0, 0); field in G2DLight

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