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Searched defs:speech_id (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agos/
H A Dres_snd.cpp41 void AGOSEngine_Simon1::playSpeech(uint16 speech_id, uint16 vgaSpriteId) { in playSpeech()
68 void AGOSEngine_Simon2::playSpeech(uint16 speech_id, uint16 vgaSpriteId) { in playSpeech()
/dports/games/scummvm/scummvm-2.5.1/engines/agos/
H A Dres_snd.cpp41 void AGOSEngine_Simon1::playSpeech(uint16 speech_id, uint16 vgaSpriteId) { in playSpeech()
68 void AGOSEngine_Simon2::playSpeech(uint16 speech_id, uint16 vgaSpriteId) { in playSpeech()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Darchive.cpp119 int speech_id = 1000 * (buffer[3] - '0') + in tlk_id() local
H A Dsubtitles.cpp232 void Subtitles::loadInGameSubsText(int actorId, int speech_id) { in loadInGameSubsText()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Darchive.cpp119 int speech_id = 1000 * (buffer[3] - '0') + in tlk_id() local
H A Dsubtitles.cpp234 void Subtitles::loadInGameSubsText(int actorId, int speech_id) { in loadInGameSubsText()