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Searched defs:spellEntity (Results 1 – 6 of 6) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dactthrown.cpp346 Entity* spellEntity = createParticleSapCenter(parent, my, 0, my->sprite, -1); in actThrown() local
571 Entity* spellEntity = createParticleSapCenter(parent, my, 0, my->sprite, -1); in actThrown() local
629 Entity* spellEntity = createParticleSapCenter(parent, my, 0, my->sprite, -1); in actThrown() local
H A Dmonster_skeleton.cpp640 Entity* spellEntity = createParticleSapCenter(leader, my, SPELL_SUMMON, 599, 791); in skeletonDie() local
H A Dmonster_shadow.cpp666 Entity* spellEntity = createParticleSapCenter(my, target, SHADOW_SPELLCAST, 624, 624); in shadowMoveBodyparts() local
/dports/games/barony/Barony-3.3.7/src/magic/
H A DcastSpell.cpp804 Entity* spellEntity = createParticleSapCenter(creature, caster, SPELL_FEAR, 864, 864); in castSpell() local
842 Entity* spellEntity = createParticleSapCenter(creature, caster, SPELL_FEAR, 864, 864); in castSpell() local
H A Dmagic.cpp917 …Entity* spellEntity = createParticleSapCenter(parent, hit.entity, SPELL_STEAL_WEAPON, my.sprite, m… in spellEffectStealWeapon() local
1108 …Entity* spellEntity = createParticleSapCenter(parent, hit.entity, SPELL_DRAIN_SOUL, my.sprite, my.… in spellEffectDrainSoul() local
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/core/rule/defaultruleset/
H A DDefaultEntityManager.java384 Spell spellEntity = defaultSpell.getSpell(); in getSpell() local