Searched defs:spell_ident (Results 1 – 3 of 3) sorted by relevance
119 std::string spell_ident = LuaToString(l, -1); in CclDefineUniqueItem() local
383 std::string spell_ident = LuaToString(l, -1, k + 1); in CclDefineCharacter() local743 std::string spell_ident = LuaToString(l, -1, k + 1); in CclDefineCustomHero() local
2007 std::string spell_ident = LuaToString(l, 3); in CclSetUnitVariable() local