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Searched defs:spritePtr (Results 1 – 16 of 16) sorted by relevance

/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOSPRITEA.cpp86 Sprite* spritePtr; in deinit() local
164 Sprite* spritePtr = (Sprite*) get_ptr(recNo); in del() local
180 Sprite* spritePtr; in process() local
371 Sprite* spritePtr = (Sprite*) get_ptr(recNo); in operator []() local
/dports/games/scummvm/scummvm-2.5.1/engines/icb/
H A Dtext_sprites_pc.cpp41 …uint8 *spritePtr; // used to point to… in BuildTextSprite() local
H A Dtext_sprites.cpp310 void text_sprite::CopyChar(_pxSprite *charPtr, uint8 *spritePtr, uint8 *pal) { // copy character in… in CopyChar()
/dports/games/scummvm/scummvm-2.5.1/engines/twine/renderer/
H A Dredraw.cpp392 const uint8 *spritePtr = _engine->_resources->_spriteTable[actor->_entity]; in processDrawListActorSprites() local
458 const SpriteData &spritePtr = _engine->_resources->_spriteData[extra->info0]; in processDrawListExtras() local
535 const SpriteData &spritePtr = _engine->_resources->_spriteData[overlay->info0]; in renderOverlays() local
727 const SpriteData &spritePtr = _engine->_resources->_spriteData[_bubbleSpriteIndex]; in drawBubble() local
/dports/misc/crosti/crosti-1.14.0_2/src/usrhcpp/
H A Dhistory.h72 QList<Sprite*>* spritePtr;//Ссылка на список спрайтов из View variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword2/
H A Dmaketext.cpp273 byte *spritePtr = linePtr + (spriteWidth - line[i].width) / 2; in buildTextSprite() local
453 void FontRenderer::copyChar(byte *charPtr, byte *spritePtr, uint16 spriteWidth, uint8 pen) { in copyChar()
/dports/games/scummvm/scummvm-2.5.1/engines/sword2/
H A Dmaketext.cpp273 byte *spritePtr = linePtr + (spriteWidth - line[i].width) / 2; in buildTextSprite() local
453 void FontRenderer::copyChar(byte *charPtr, byte *spritePtr, uint16 spriteWidth, uint8 pen) { in copyChar()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cine/
H A Dgfx.cpp1563 void gfxFillSprite(const byte *spritePtr, uint16 width, uint16 height, byte *page, int16 x, int16 y… in gfxFillSprite()
1581 void gfxDrawMaskedSprite(const byte *spritePtr, const byte *maskPtr, uint16 width, uint16 height, b… in gfxDrawMaskedSprite()
1766 void drawSpriteRaw(const byte *spritePtr, const byte *maskPtr, int16 width, int16 height, byte *pag… in drawSpriteRaw()
1791 void OSRenderer::drawSprite(overlay *overlayPtr, const byte *spritePtr, int16 width, int16 height, … in drawSprite()
1867 void drawSpriteRaw2(const byte *spritePtr, byte transColor, int16 width, int16 height, byte *page, … in drawSpriteRaw2()
H A Dvarious.cpp1243 void drawSprite(Common::List<overlay>::iterator it, const byte *spritePtr, const byte *maskPtr, uin… in drawSprite()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/resource/
H A Dsprites.cpp102 defn::CompiledSpriteRecord const *Sprites::spritePtr(spritenum_t id, de::dint frame) const in spritePtr() function in res::Sprites
/dports/games/scummvm/scummvm-2.5.1/engines/cine/
H A Dgfx.cpp1910 void gfxFillSprite(const byte *spritePtr, uint16 width, uint16 height, byte *page, int16 x, int16 y… in gfxFillSprite()
1928 void gfxDrawMaskedSprite(const byte *spritePtr, const byte *maskPtr, uint16 width, uint16 height, b… in gfxDrawMaskedSprite()
2113 void drawSpriteRaw(const byte *spritePtr, const byte *maskPtr, int16 width, int16 height, byte *pag… in drawSpriteRaw()
2138 void OSRenderer::drawSprite(overlay *overlayPtr, const byte *spritePtr, int16 width, int16 height, … in drawSprite()
2214 void drawSpriteRaw2(const byte *spritePtr, byte transColor, int16 width, int16 height, byte *page, … in drawSpriteRaw2()
H A Dvarious.cpp1401 void drawSprite(Common::List<overlay>::iterator it, const byte *spritePtr, const byte *maskPtr, uin… in drawSprite()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/chewy/
H A Dscene.cpp118 uint32 spritePtr; member
/dports/games/scummvm/scummvm-2.5.1/engines/chewy/
H A Dscene.cpp118 uint32 spritePtr; member
/dports/games/scummvm/scummvm-2.5.1/engines/twine/scene/
H A Dgrid.cpp278 void Grid::getSpriteSize(int32 offset, int32 *width, int32 *height, const uint8 *spritePtr) { in getSpriteSize()
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/
H A DRSP_Parser.h256 SpriteStruct *spritePtr; member