/dports/games/7kaa/7kaa-2.15.4p1/src/ |
H A D | OSPRITEA.cpp | 86 Sprite* spritePtr; in deinit() local 164 Sprite* spritePtr = (Sprite*) get_ptr(recNo); in del() local 180 Sprite* spritePtr; in process() local 371 Sprite* spritePtr = (Sprite*) get_ptr(recNo); in operator []() local
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/dports/games/scummvm/scummvm-2.5.1/engines/icb/ |
H A D | text_sprites_pc.cpp | 41 …uint8 *spritePtr; // used to point to… in BuildTextSprite() local
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H A D | text_sprites.cpp | 310 void text_sprite::CopyChar(_pxSprite *charPtr, uint8 *spritePtr, uint8 *pal) { // copy character in… in CopyChar()
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/dports/games/scummvm/scummvm-2.5.1/engines/twine/renderer/ |
H A D | redraw.cpp | 392 const uint8 *spritePtr = _engine->_resources->_spriteTable[actor->_entity]; in processDrawListActorSprites() local 458 const SpriteData &spritePtr = _engine->_resources->_spriteData[extra->info0]; in processDrawListExtras() local 535 const SpriteData &spritePtr = _engine->_resources->_spriteData[overlay->info0]; in renderOverlays() local 727 const SpriteData &spritePtr = _engine->_resources->_spriteData[_bubbleSpriteIndex]; in drawBubble() local
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/dports/misc/crosti/crosti-1.14.0_2/src/usrhcpp/ |
H A D | history.h | 72 QList<Sprite*>* spritePtr;//Ссылка на список спрайтов из View variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword2/ |
H A D | maketext.cpp | 273 byte *spritePtr = linePtr + (spriteWidth - line[i].width) / 2; in buildTextSprite() local 453 void FontRenderer::copyChar(byte *charPtr, byte *spritePtr, uint16 spriteWidth, uint8 pen) { in copyChar()
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/dports/games/scummvm/scummvm-2.5.1/engines/sword2/ |
H A D | maketext.cpp | 273 byte *spritePtr = linePtr + (spriteWidth - line[i].width) / 2; in buildTextSprite() local 453 void FontRenderer::copyChar(byte *charPtr, byte *spritePtr, uint16 spriteWidth, uint8 pen) { in copyChar()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cine/ |
H A D | gfx.cpp | 1563 void gfxFillSprite(const byte *spritePtr, uint16 width, uint16 height, byte *page, int16 x, int16 y… in gfxFillSprite() 1581 void gfxDrawMaskedSprite(const byte *spritePtr, const byte *maskPtr, uint16 width, uint16 height, b… in gfxDrawMaskedSprite() 1766 void drawSpriteRaw(const byte *spritePtr, const byte *maskPtr, int16 width, int16 height, byte *pag… in drawSpriteRaw() 1791 void OSRenderer::drawSprite(overlay *overlayPtr, const byte *spritePtr, int16 width, int16 height, … in drawSprite() 1867 void drawSpriteRaw2(const byte *spritePtr, byte transColor, int16 width, int16 height, byte *page, … in drawSpriteRaw2()
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H A D | various.cpp | 1243 void drawSprite(Common::List<overlay>::iterator it, const byte *spritePtr, const byte *maskPtr, uin… in drawSprite()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/resource/ |
H A D | sprites.cpp | 102 defn::CompiledSpriteRecord const *Sprites::spritePtr(spritenum_t id, de::dint frame) const in spritePtr() function in res::Sprites
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/dports/games/scummvm/scummvm-2.5.1/engines/cine/ |
H A D | gfx.cpp | 1910 void gfxFillSprite(const byte *spritePtr, uint16 width, uint16 height, byte *page, int16 x, int16 y… in gfxFillSprite() 1928 void gfxDrawMaskedSprite(const byte *spritePtr, const byte *maskPtr, uint16 width, uint16 height, b… in gfxDrawMaskedSprite() 2113 void drawSpriteRaw(const byte *spritePtr, const byte *maskPtr, int16 width, int16 height, byte *pag… in drawSpriteRaw() 2138 void OSRenderer::drawSprite(overlay *overlayPtr, const byte *spritePtr, int16 width, int16 height, … in drawSprite() 2214 void drawSpriteRaw2(const byte *spritePtr, byte transColor, int16 width, int16 height, byte *page, … in drawSpriteRaw2()
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H A D | various.cpp | 1401 void drawSprite(Common::List<overlay>::iterator it, const byte *spritePtr, const byte *maskPtr, uin… in drawSprite()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/chewy/ |
H A D | scene.cpp | 118 uint32 spritePtr; member
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/dports/games/scummvm/scummvm-2.5.1/engines/chewy/ |
H A D | scene.cpp | 118 uint32 spritePtr; member
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/dports/games/scummvm/scummvm-2.5.1/engines/twine/scene/ |
H A D | grid.cpp | 278 void Grid::getSpriteSize(int32 offset, int32 *width, int32 *height, const uint8 *spritePtr) { in getSpriteSize()
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/ |
H A D | RSP_Parser.h | 256 SpriteStruct *spritePtr; member
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