/dports/games/freesynd/freesynd-0.7.5/src/editor/ |
H A D | fontmenu.cpp | 57 int spriteX = 0; in displayFont() local
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/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/gb/ |
H A D | gbGfx.cpp | 405 int spriteX = gbMemory[0xfe00 + 4 * sprite + 1] - 8; in gbDrawSpriteTile() local
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/dports/emulators/mednafen/mednafen/src/gb/ |
H A D | gfx.cpp | 420 int spriteX = gbOAM[4 * sprite + 1] - 8; in DrawSpriteTile() local
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/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/gb/ |
H A D | gbGfx.cpp | 487 int spriteX = gbMemory[0xfe00 + 4 * sprite + 1] - 8; in gbDrawSpriteTile() local
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword2/ |
H A D | sprite.cpp | 634 int16 spriteX = s->x; in drawSprite() local
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/dports/games/scummvm/scummvm-2.5.1/engines/sword2/ |
H A D | sprite.cpp | 634 int16 spriteX = s->x; in drawSprite() local
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/dports/games/passage/Passage_v4_UnixSource/gamma256/prototypes/screenCompress/ |
H A D | screenCompress.cpp | 194 int spriteX = (int)( inX - playerX + spriteW / 2 ); in sampleFromWorld() local
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/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Core/ |
H A D | PPU.cpp | 674 void PPU::LoadSprite(uint8_t spriteY, uint8_t tileIndex, uint8_t attributes, uint8_t spriteX, bool … in LoadSprite()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sky/ |
H A D | screen.cpp | 680 int32 spriteX = sprCompact->xcood + sprDataFile->s_offset_x - TOP_LEFT_X; in drawSprite() local
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/dports/games/scummvm/scummvm-2.5.1/engines/sky/ |
H A D | screen.cpp | 680 int32 spriteX = sprCompact->xcood + sprDataFile->s_offset_x - TOP_LEFT_X; in drawSprite() local
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/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/quick/items/ |
H A D | qquickspriteengine.cpp | 261 int QQuickSpriteEngine::spriteX(int sprite) const in spriteX() function in QQuickSpriteEngine
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/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/quick/items/ |
H A D | qquickspriteengine.cpp | 261 int QQuickSpriteEngine::spriteX(int sprite) const in spriteX() function in QQuickSpriteEngine
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cryomni3d/versailles/ |
H A D | documentation.cpp | 978 uint spriteX = middleX - _sprites->getCursor(163).getWidth() / 2; in docAreaHandleGeneralMap() local 1214 uint spriteX = middleX - _sprites->getCursor(163).getWidth() / 2; in docAreaHandleCastleMap() local
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H A D | logic.cpp | 252 uint spriteX = markers[id].x - _sprites.getCursor(4).getWidth() / 2 - 20; in obj_142hk() local
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/dports/games/scummvm/scummvm-2.5.1/engines/cryomni3d/versailles/ |
H A D | documentation.cpp | 981 uint spriteX = middleX - _sprites->getCursor(163).getWidth() / 2; in docAreaHandleGeneralMap() local 1217 uint spriteX = middleX - _sprites->getCursor(163).getWidth() / 2; in docAreaHandleCastleMap() local
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H A D | logic.cpp | 292 uint spriteX = markers[id].x - _sprites.getCursor(4).getWidth() / 2 - 20; in obj_142hk() local
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/dports/games/ags/ags_linux_v.3.4.4.1/Plugins/agspalrender/ |
H A D | raycast.cpp | 1386 double spriteX = sprite[spriteOrder[i]].x - posX; in Raycast_Render() local 1432 double spriteX = sprite[spriteOrder[i]].x - posX; in Raycast_Render() local
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword1/ |
H A D | screen.cpp | 481 uint16 spriteX = compact->o_anim_x; in processImage() local
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/dports/games/scummvm/scummvm-2.5.1/engines/sword1/ |
H A D | screen.cpp | 481 uint16 spriteX = compact->o_anim_x; in processImage() local
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/plugins/ags_pal_render/ |
H A D | raycast.cpp | 1250 double spriteX = sprite[spriteOrder[i]].x - posX; in Raycast_Render() local
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