/dports/games/opentyrian/opentyrian-opentyrian-77a8715634e3/src/ |
H A D | fonthand.c | 71 int sprite_id = font_ascii[(unsigned char)s[i]]; in JE_dString() local 107 int sprite_id = font_ascii[(unsigned char)s[i]]; in JE_textWidth() local 148 int sprite_id = font_ascii[(unsigned char)s[i]]; in JE_outText() local 179 int sprite_id = font_ascii[(unsigned char)s[i]]; in JE_outTextModify() local 200 int sprite_id = font_ascii[(unsigned char)s[i]]; in JE_outTextAdjust() local 232 int sprite_id = font_ascii[(unsigned char)s[i]]; in JE_outTextAndDarken() local
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H A D | font.c | 136 int sprite_id = font_ascii[(unsigned char)*text]; in draw_font_hv() local 197 int sprite_id = font_ascii[(unsigned char)*text]; in draw_font_hv_blend() local 253 int sprite_id = font_ascii[(unsigned char)*text]; in draw_font_dark() local
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/tests/src/tests/ |
H A D | SpriteData.cpp | 33 void check_sprite(TestEnvironment& /* env */, const std::string& sprite_id) { in check_sprite() 71 const std::string& sprite_id = kvp.first; in main() local
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/dports/games/bstone/bstone-1.1.9/src/ |
H A D | bstone_sprite_cache.cpp | 24 const int sprite_id) in cache()
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H A D | 3d_scale.cpp | 355 const int sprite_id, in scale_player_weapon()
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/hero/ |
H A D | HeroSprites.cpp | 164 void HeroSprites::set_tunic_sprite_id(const std::string& sprite_id) { in set_tunic_sprite_id() 231 void HeroSprites::set_sword_sprite_id(const std::string& sprite_id) { in set_sword_sprite_id() 284 void HeroSprites::set_sword_stars_sprite_id(const std::string& sprite_id) { in set_sword_stars_sprite_id() 398 void HeroSprites::set_shield_sprite_id(const std::string& sprite_id) { in set_shield_sprite_id() 1546 std::string sprite_id; in create_ground() local
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/include/widgets/ |
H A D | sprite_editor.h | 101 QString sprite_id; /**< Id of the sprite being edited. */ variable
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/slic3r/GUI/Gizmos/ |
H A D | GLGizmoSeam.hpp | 13 GLGizmoSeam(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id) in GLGizmoSeam()
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H A D | GLGizmoFdmSupports.hpp | 13 GLGizmoFdmSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id) in GLGizmoFdmSupports()
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H A D | GLGizmoMove.cpp | 14 …Move3D::GLGizmoMove3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id) in GLGizmoMove3D()
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H A D | GLGizmoCut.cpp | 27 GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id) in GLGizmoCut()
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/src/widgets/ |
H A D | shader_editor.cpp | 356 QString sprite_id = settings.get_value_string(EditorSettings::shader_preview_sprite_id); in reload_settings() local 786 const QString& sprite_id = ui.preview_sprite_field->get_selected_id(); in preview_selected_sprite_changed() local 804 const QString& sprite_id = ui.preview_sprite_field->get_selected_id(); in preview_sprite_animation_changed() local 863 const QString& sprite_id = ui.preview_sprite_field->get_selected_id(); in update_preview_image() local
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H A D | resource_model.cpp | 304 QString sprite_id = QString("enemies/%1").arg(element_id); in create_icon() local 314 QString sprite_id = "entities/items"; in create_icon() local
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/dports/games/easyrpg-player/Player-0.7.0/tests/ |
H A D | game_character_moveto.cpp | 20 const std::string& sprite_graphic, int sprite_id) { in testChar()
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/dports/games/openomf/openomf-c36c421/src/resources/ |
H A D | animation.c | 55 sprite* animation_get_sprite(animation *ani, int sprite_id) { in animation_get_sprite()
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/dports/games/openttd/openttd-12.1/src/ |
H A D | gfxinit.cpp | 48 uint sprite_id = 0; in LoadGrfFile() local 85 uint sprite_id = 0; in LoadGrfFileIndexed() local
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/ |
H A D | saveactor.h | 47 int32_t sprite_id = 0; variable
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H A D | savemapeventbase.h | 63 int32_t sprite_id = 0; variable
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/dports/games/openomf/libShadowDive-b2c34a6/src/ |
H A D | script.c | 51 int sd_script_append_frame(sd_script *script, int tick_len, int sprite_id) { in sd_script_append_frame() 84 int sd_script_set_sprite_at_frame(sd_script *script, int frame_id, int sprite_id) { in sd_script_set_sprite_at_frame() 388 int sd_script_next_frame_with_sprite(const sd_script *script, int sprite_id, int current_tick) { in sd_script_next_frame_with_sprite()
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/dports/multimedia/handbrake/ffmpeg-4.4/libavcodec/ |
H A D | cdtoons.c | 200 uint16_t sprite_id; in cdtoons_decode_frame() local 305 uint16_t sprite_id, width, height; in cdtoons_decode_frame() local
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/dports/multimedia/ffmpeg/ffmpeg-4.4.1/libavcodec/ |
H A D | cdtoons.c | 200 uint16_t sprite_id; in cdtoons_decode_frame() local 305 uint16_t sprite_id, width, height; in cdtoons_decode_frame() local
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/ffmpeg/libavcodec/ |
H A D | cdtoons.c | 193 uint16_t sprite_id; in cdtoons_decode_frame() local 298 uint16_t sprite_id, width, height; in cdtoons_decode_frame() local
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/ffmpeg/libavcodec/ |
H A D | cdtoons.c | 200 uint16_t sprite_id; in cdtoons_decode_frame() local 305 uint16_t sprite_id, width, height; in cdtoons_decode_frame() local
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/include/ |
H A D | sprite_model.h | 295 const QString sprite_id; /**< Id of the sprite. */ variable
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/include/entities/ |
H A D | entity_model.h | 162 QString sprite_id; // Only used if there is no "sprite" field. member
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