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Searched defs:sprite_transparent (Results 1 – 2 of 2) sorted by relevance

/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/
H A Dsavemapeventbase.h50 bool sprite_transparent = false; variable
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/lsd/
H A Dchunks.h364 sprite_transparent = 0x2E, enumerator
478 sprite_transparent = 0x2E, enumerator
772 sprite_transparent = 0x2E, enumerator
854 sprite_transparent = 0x2E, enumerator