Searched defs:spritetypev6 (Results 1 – 2 of 2) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine_oldmap.h | 68 struct spritetypev6 struct 70 int32_t x, y, z; 71 int16_t cstat; 72 int8_t shade; 73 char pal, clipdist; 74 char xrepeat, yrepeat; 75 int8_t xoffset, yoffset; 76 int16_t picnum, ang, xvel, yvel, zvel, owner; 77 int16_t sectnum, statnum; 78 int16_t lotag, hitag, extra;
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine.c | 6350 struct spritetypev6 struct 6352 int x, y, z; 6353 short cstat; 6354 signed char shade; 6355 unsigned char pal, clipdist; 6356 unsigned char xrepeat, yrepeat; 6357 signed char xoffset, yoffset; 6358 short picnum, ang, xvel, yvel, zvel, owner; 6359 short sectnum, statnum; 6360 short lotag, hitag, extra;
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