/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/actions/ |
H A D | StaffSetColourAction.cpp | 22 StaffSetColourAction::StaffSetColourAction(StaffType staffType, uint8_t colour) in StaffSetColourAction() 41 auto staffType = static_cast<StaffType>(_staffType); in Query() local
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H A D | StaffHireNewAction.cpp | 38 … bool autoPosition, StaffType staffType, EntertainerCostume entertainerType, uint32_t staffOrders) in StaffHireNewAction()
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/dports/audio/musescore/MuseScore-3.6.1/libmscore/ |
H A D | stafftypelist.cpp | 23 const StaffType& StaffTypeList::staffType(const Fraction& tick) const in staffType() function in Ms::StaffTypeList 42 StaffType& StaffTypeList::staffType(const Fraction& tick) in staffType() function in Ms::StaffTypeList
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H A D | stafftypechange.h | 44 const StaffType* staffType() const { return _staffType; } in staffType() function
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H A D | staff.cpp | 1010 const StaffType* Staff::staffType(const Fraction& tick) const in staffType() function in Ms::Staff 1020 StaffType* Staff::staffType(const Fraction& tick) in staffType() function in Ms::Staff 1085 void Staff::init(const InstrumentTemplate* t, const StaffType* staffType, int cidx) in init() 1136 void Staff::initFromStaffType(const StaffType* staffType) in initFromStaffType()
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H A D | xml.h | 193 QList<StaffType>& staffType() { return _staffTypes; } in staffType() function
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H A D | element.cpp | 288 const StaffType* Element::staffType() const in staffType() function in Ms::Element
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H A D | undo.h | 664 StaffType staffType; variable
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H A D | chord.cpp | 3428 const StaffType* staffType = st->staffTypeForElement(this); in layoutArticulations() local
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/dports/audio/musescore/MuseScore-3.6.1/mscore/ |
H A D | editstafftype.h | 35 StaffType staffType; variable
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H A D | editstaff.cpp | 160 const StaffType* staffType = staff->staffType(Fraction(0,1)); in updateStaffType() local 532 const StaffType* staffType = si.instrTemplate()->staffTypePreset; in showInstrumentDialog() local
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H A D | textcursor.cpp | 92 const StaffType* staffType = staff->staffType(Fraction(0,1)); in paint() local
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H A D | instrwidget.cpp | 286 const StaffType* StaffListItem::staffType() const in staffType() function in Ms::StaffListItem
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H A D | scoreview.cpp | 834 const StaffType* staffType = staff->staffType(is.tick()); in moveCursor() local
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/peep/ |
H A D | Staff.cpp | 96 bool staff_hire_new_member(StaffType staffType, EntertainerCostume entertainerType) in staff_hire_new_member() 142 for (int32_t staffType = 0; staffType < EnumValue(StaffType::Count); ++staffType) in staff_update_greyed_patrol_areas() local 1081 colour_t staff_get_colour(StaffType staffType) in staff_get_colour() 1099 bool staff_set_colour(StaffType staffType, colour_t value) in staff_set_colour()
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/paint/tile_element/ |
H A D | Paint.Path.cpp | 924 uint8_t staffType = staffIndex & 0x7FFF; in PaintPath() local
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H A D | Paint.Surface.cpp | 1104 uint8_t staffType = staffIndex & 0x7FFF; in PaintSurface() local
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/windows/ |
H A D | StaffList.cpp | 134 auto staffType = GetSelectedStaffType(); in OnMouseUp() local
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/dports/audio/musescore/MuseScore-3.6.1/importexport/guitarpro/ |
H A D | importptb.cpp | 880 auto staffType = staff->staffType(Fraction(0,1)); in addToScore() local
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H A D | importgtp.cpp | 946 … const StaffType* staffType = staff->staffType(Fraction(0,1)); // at tick 0 in createMeasures() local
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/dports/games/openrct2/OpenRCT2-0.3.5.1/distribution/ |
H A D | openrct2.d.ts | 1475 staffType: StaffType; property
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/dports/audio/libmusicxml/libmusicxml-3.18/src/lilypond/ |
H A D | mxmlTree2MsrTranslator.cpp | 4111 string staffType = elt->getValue (); in visitStart() local
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