/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/audio/ |
H A D | music_manager.cpp | 171 void MusicManager::startMusic() in startMusic() function in MusicManager 182 void MusicManager::startMusic(MusicInformation* mi, bool start_right_now) in startMusic() function in MusicManager
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H A D | music_information.cpp | 145 void MusicInformation::startMusic() in startMusic() function in MusicInformation
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/cwolfmap/ |
H A D | common.h | 24 int startMusic; member
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/dports/games/shaaft/Shaaft-0.5.0/game/ |
H A D | Audio.cpp | 171 void Audio::startMusic( void) in startMusic() function in Audio
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sky/music/ |
H A D | musicbase.cpp | 170 void MusicBase::startMusic(uint16 param) { in startMusic() function in Sky::MusicBase
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/dports/games/scummvm/scummvm-2.5.1/engines/sky/music/ |
H A D | musicbase.cpp | 170 void MusicBase::startMusic(uint16 param) { in startMusic() function in Sky::MusicBase
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/sound/ |
H A D | music.cpp | 126 bool Music::startMusic(const Common::String &filename) { in startMusic() function in Ultima::Ultima4::Music
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/dports/games/maxr/maxr-0.2.9/src/output/sound/ |
H A D | sounddevice.cpp | 126 void cSoundDevice::startMusic (const std::string& fileName) in startMusic() function in cSoundDevice
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/dports/games/hedgewars-server/hedgewars-src-1.0.0/QTfrontend/util/ |
H A D | SDLInteraction.cpp | 248 void SDLInteraction::startMusic() in startMusic() function in SDLInteraction
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/dports/games/hedgewars/hedgewars-src-1.0.0/QTfrontend/util/ |
H A D | SDLInteraction.cpp | 248 void SDLInteraction::startMusic() in startMusic() function in SDLInteraction
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/imuse_digi/ |
H A D | dimuse_script.cpp | 242 void IMuseDigital::startMusic(int soundId, int volume) { in startMusic() function in Scumm::IMuseDigital 247 void IMuseDigital::startMusic(const char *soundName, int soundId, int hookId, int volume) { in startMusic() function in Scumm::IMuseDigital
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/imuse_digi/ |
H A D | dimuse_script.cpp | 227 int IMuseDigital::startMusic(int soundId, int volume) { in startMusic() function in Scumm::IMuseDigital 232 int IMuseDigital::startMusic(const char *soundName, int soundId, int hookId, int volume) { in startMusic() function in Scumm::IMuseDigital
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/dports/games/criticalmass/CriticalMass-1.5/utilssdl/ |
H A D | Audio.cpp | 221 void Audio::startMusic( void) in startMusic() function in Audio
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword1/ |
H A D | music.cpp | 258 void Music::startMusic(int32 tuneId, int32 loopFlag) { in startMusic() function in Sword1::Music
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/dports/games/scummvm/scummvm-2.5.1/engines/sword1/ |
H A D | music.cpp | 263 void Music::startMusic(int32 tuneId, int32 loopFlag) { in startMusic() function in Sword1::Music
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/imuse/ |
H A D | imuse_script.cpp | 83 void Imuse::startMusic(const char *soundName, int hookId, int volume, int pan) { in startMusic() function in Grim::Imuse
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/imuse/ |
H A D | imuse_script.cpp | 83 void Imuse::startMusic(const char *soundName, int hookId, int volume, int pan) { in startMusic() function in Grim::Imuse
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hdb/ |
H A D | sound.cpp | 1711 void Sound::startMusic(SoundType song) { in startMusic() function in HDB::Sound
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/ |
H A D | soundManager.cpp | 299 void SoundManager::startMusic(P<ResourceStream> stream, bool loop) in startMusic() function in SoundManager
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/dports/games/scummvm/scummvm-2.5.1/engines/hdb/ |
H A D | sound.cpp | 1702 void Sound::startMusic(SoundType song) { in startMusic() function in HDB::Sound
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/dports/games/passage/Passage_v4_UnixSource/gamma256/gameSource/ |
H A D | musicPlayer.cpp | 585 void startMusic( const char *inTGAFileName ) { in startMusic() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/ |
H A D | sound.cpp | 167 void MusicItem::startMusic(int16 countdown, int16 fadeVolumeStep) { in startMusic() function in Neverhood::MusicItem 314 void SoundMan::startMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep) { in startMusic() function in Neverhood::SoundMan
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/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/ |
H A D | sound.cpp | 167 void MusicItem::startMusic(int16 countdown, int16 fadeVolumeStep) { in startMusic() function in Neverhood::MusicItem 314 void SoundMan::startMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep) { in startMusic() function in Neverhood::SoundMan
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/dports/games/passage/Passage_v4_UnixSource/gamma256/gameSource/iPhone/ |
H A D | musicPlayer.cpp | 756 void startMusic( char *inTGAFileName ) { in startMusic() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/players/ |
H A D | player_ad.cpp | 431 void Player_AD::startMusic() { in startMusic() function in Scumm::Player_AD
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