/dports/games/scummvm/scummvm-2.5.1/engines/nancy/state/ |
H A D | logo.cpp | 69 void Logo::startSound() { in startSound() function in Nancy::State::Logo
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/players/ |
H A D | player_he.h | 43 void startSound(int sound) { startSoundWithTrackID(sound, 0); } in startSound() function
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H A D | player_v4a.cpp | 110 void Player_V4A::startSound(int nr) { in startSound() function in Scumm::Player_V4A
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H A D | player_v3a.cpp | 155 void Player_V3A::startSound(int nr) { in startSound() function in Scumm::Player_V3A
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H A D | player_v1.cpp | 67 void Player_V1::startSound(int nr) { in startSound() function in Scumm::Player_V1
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/players/ |
H A D | player_he.h | 43 void startSound(int sound) override { startSoundWithTrackID(sound, 0); } in startSound() function
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H A D | player_v4a.cpp | 110 void Player_V4A::startSound(int nr) { in startSound() function in Scumm::Player_V4A
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H A D | player_v3a.cpp | 155 void Player_V3A::startSound(int nr) { in startSound() function in Scumm::Player_V3A
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H A D | player_v1.cpp | 67 void Player_V1::startSound(int nr) { in startSound() function in Scumm::Player_V1
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agos/ |
H A D | animation.h | 69 virtual void startSound() {} in startSound() function
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H A D | animation.cpp | 306 void MoviePlayerDXA::startSound() { in startSound() function in AGOS::MoviePlayerDXA 469 void MoviePlayerSMK::startSound() { in startSound() function in AGOS::MoviePlayerSMK
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/dports/games/scummvm/scummvm-2.5.1/engines/agos/ |
H A D | animation.h | 69 virtual void startSound() {} in startSound() function
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H A D | animation.cpp | 306 void MoviePlayerDXA::startSound() { in startSound() function in AGOS::MoviePlayerDXA 469 void MoviePlayerSMK::startSound() { in startSound() function in AGOS::MoviePlayerSMK
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/Train/ |
H A D | Horn.cs | 40 …public Horn(SoundBuffer startSound, SoundBuffer loopSound, SoundBuffer endSound, bool loop, CarBas… in Horn()
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/dports/games/pushover/pushover-0.0.5/src/ |
H A D | soundsys.cpp | 66 void soundSystem_c::startSound(unsigned int snd) in startSound() function in soundSystem_c
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/mapstuff/useable/ |
H A D | WaterSpringSource.java | 52 private final String startSound = "liquid-fill-01"; field in WaterSpringSource
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H A D | CoalSource.java | 56 private final String startSound = "pick-metallic-1"; field in CoalSource
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H A D | FishSource.java | 57 private final String startSound = "fishing-1"; field in FishSource
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/dports/games/qnetwalk/qnetwalk-1.7.0/src/ |
H A D | mainwindow.h | 71 Sound * startSound; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agi/ |
H A D | sound.cpp | 130 void SoundMgr::startSound(int resnum, int flag) { in startSound() function in Agi::SoundMgr
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/dports/games/scummvm/scummvm-2.5.1/engines/agi/ |
H A D | sound.cpp | 132 void SoundMgr::startSound(int resnum, int flag) { in startSound() function in Agi::SoundMgr
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/imuse_digi/ |
H A D | dimuse.h | 136 void startSound(int sound) in startSound() function
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/imuse_digi/ |
H A D | dimuse.h | 142 void startSound(int sound) override in startSound() function
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/dports/devel/bullet/bullet3-3.21/examples/TinyAudio/ |
H A D | b3SoundEngine.cpp | 116 void b3SoundEngine::startSound(int soundSourceIndex, b3SoundMessage msg) in startSound() function in b3SoundEngine
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/dports/devel/py-bullet3/bullet3-3.21/examples/TinyAudio/ |
H A D | b3SoundEngine.cpp | 116 void b3SoundEngine::startSound(int soundSourceIndex, b3SoundMessage msg) in startSound() function in b3SoundEngine
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