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Searched defs:stopSfx (Results 1 – 18 of 18) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/queen/
H A Dsound.h71 virtual void stopSfx() {} in stopSfx() function
134 void stopSfx() { _mixer->stopHandle(_sfxHandle); } in stopSfx() function
H A Dsound.cpp582 void AmigaSound::stopSfx() { in stopSfx() function in Queen::AmigaSound
/dports/games/scummvm/scummvm-2.5.1/engines/queen/
H A Dsound.h71 virtual void stopSfx() {} in stopSfx() function
134 void stopSfx() override { _mixer->stopHandle(_sfxHandle); } in stopSfx() function
H A Dsound.cpp584 void AmigaSound::stopSfx() { in stopSfx() function in Queen::AmigaSound
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/sound/
H A DSoundManager.cpp150 void SoundManager::stopSfx(NXE::Sound::SFX snd) in stopSfx() function in NXE::Sound::SoundManager
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/parallaction/
H A Dsound.h118 virtual void stopSfx(uint channel) { } in stopSfx() function
H A Dsound_ns.cpp282 void AmigaSoundMan_ns::stopSfx(uint channel) { in stopSfx() function in Parallaction::AmigaSoundMan_ns
H A Dsound_br.cpp493 void SoundMan_br::stopSfx(uint channel) { in stopSfx() function in Parallaction::SoundMan_br
/dports/games/scummvm/scummvm-2.5.1/engines/parallaction/
H A Dsound.h118 virtual void stopSfx(uint channel) { } in stopSfx() function
H A Dsound_ns.cpp282 void AmigaSoundMan_ns::stopSfx(uint channel) { in stopSfx() function in Parallaction::AmigaSoundMan_ns
H A Dsound_br.cpp495 void SoundMan_br::stopSfx(uint channel) { in stopSfx() function in Parallaction::SoundMan_br
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/players/
H A Dplayer_ad.cpp831 void Player_AD::stopSfx(SfxSlot *sfx) { in stopSfx() function in Scumm::Player_AD
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/players/
H A Dplayer_ad.cpp831 void Player_AD::stopSfx(SfxSlot *sfx) { in stopSfx() function in Scumm::Player_AD
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agos/
H A Dsound.cpp618 void Sound::stopSfx() { in stopSfx() function in AGOS::Sound
/dports/games/scummvm/scummvm-2.5.1/engines/agos/
H A Dsound.cpp618 void Sound::stopSfx() { in stopSfx() function in AGOS::Sound
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/
H A DSoundManager.cpp1370 void SoundManager::stopSfx(void *channel) in stopSfx() function in SoundManager
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tony/
H A Dloc.cpp103 void RMPattern::stopSfx(RMSfx *sfx) { in stopSfx() function in Tony::RMPattern
/dports/games/scummvm/scummvm-2.5.1/engines/tony/
H A Dloc.cpp103 void RMPattern::stopSfx(RMSfx *sfx) { in stopSfx() function in Tony::RMPattern