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Searched defs:stop_all_sounds (Results 1 – 7 of 7) sorted by relevance

/dports/games/fishsupper/fishsupper-0.1.6/src/
H A DSound_engine.cpp88 void FS::Sound_engine::stop_all_sounds() in stop_all_sounds() function in FS::Sound_engine
/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libsound/mkit/
H A Dsound_handler_mkit.cpp182 Mkit_sound_handler::stop_all_sounds() in stop_all_sounds() function in gnash::sound::Mkit_sound_handler
/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libsound/sdl/
H A Dsound_handler_sdl.cpp190 SDL_sound_handler::stop_all_sounds() in stop_all_sounds() function in gnash::sound::SDL_sound_handler
/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libsound/aos4/
H A Dsound_handler_ahi.cpp215 AOS4_sound_handler::stop_all_sounds() in stop_all_sounds() function in gnash::sound::AOS4_sound_handler
/dports/games/mirrormagic/mirrormagic-2.0.2/src/libgame/
H A Dsound.h186 boolean stop_all_sounds; member
/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libsound/
H A Dsound_handler.cpp225 sound_handler::stop_all_sounds() in stop_all_sounds() function in gnash::sound::sound_handler
/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Dsound.c2801 void stop_all_sounds() function