1 /*
2 	This file is part of Warzone 2100.
3 	Copyright (C) 1999-2004  Eidos Interactive
4 	Copyright (C) 2005-2020  Warzone 2100 Project
5 
6 	Warzone 2100 is free software; you can redistribute it and/or modify
7 	it under the terms of the GNU General Public License as published by
8 	the Free Software Foundation; either version 2 of the License, or
9 	(at your option) any later version.
10 
11 	Warzone 2100 is distributed in the hope that it will be useful,
12 	but WITHOUT ANY WARRANTY; without even the implied warranty of
13 	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 	GNU General Public License for more details.
15 
16 	You should have received a copy of the GNU General Public License
17 	along with Warzone 2100; if not, write to the Free Software
18 	Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
19 */
20 /**
21  * @file text.c
22  *
23  * String management functions.
24  */
25 
26 #include "lib/framework/frame.h"
27 #include "lib/framework/strres.h"
28 #include "text.h"
29 
30 /* The string resource object */
31 struct STR_RES *psStringRes = nullptr;
32 
33 /* Initialise the string system */
stringsInitialise()34 bool stringsInitialise()
35 {
36 	psStringRes = strresCreate();
37 
38 	return psStringRes != nullptr;
39 }
40 
41 
42 /* Shut down the string system */
stringsShutDown()43 void stringsShutDown()
44 {
45 	strresDestroy(psStringRes);
46 }
47 
48