1 /*
2 This file is part of Warzone 2100.
3 Copyright (C) 1999-2004 Eidos Interactive
4 Copyright (C) 2005-2020 Warzone 2100 Project
5
6 Warzone 2100 is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
10
11 Warzone 2100 is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with Warzone 2100; if not, write to the Free Software
18 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
19 */
20 /**
21 * @file text.c
22 *
23 * String management functions.
24 */
25
26 #include "lib/framework/frame.h"
27 #include "lib/framework/strres.h"
28 #include "text.h"
29
30 /* The string resource object */
31 struct STR_RES *psStringRes = nullptr;
32
33 /* Initialise the string system */
stringsInitialise()34 bool stringsInitialise()
35 {
36 psStringRes = strresCreate();
37
38 return psStringRes != nullptr;
39 }
40
41
42 /* Shut down the string system */
stringsShutDown()43 void stringsShutDown()
44 {
45 strresDestroy(psStringRes);
46 }
47
48