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Searched defs:sv_zombietime (Results 1 – 11 of 11) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/code/server/
H A Dsv_main.cpp43 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/server/
H A Dsv_main.c32 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/server/
H A Dsv_main.c31 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable
/dports/games/evq3/evq3/code/server/
H A Dsv_main.c35 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable
/dports/games/ioquake3-server/ioquake3-1.36/code/server/
H A Dsv_main.c35 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable
/dports/games/ioquake3/ioquake3-1.36/code/server/
H A Dsv_main.c35 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable
/dports/games/iortcw/iortcw-1.51c/SP/code/server/
H A Dsv_main.c43 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/server/
H A Dsv_main.c35 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable
/dports/games/openarena/openarena-engine-source-0.8.8/code/server/
H A Dsv_main.c35 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable
/dports/games/iortcw/iortcw-1.51c/MP/code/server/
H A Dsv_main.c48 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable
/dports/games/openjk/OpenJK-07675e2/codemp/server/
H A Dsv_main.cpp38 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable