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Searched defs:switchState (Results 1 – 25 of 58) sorted by relevance

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/dports/java/java3d/java3d-1.5.2/j3d-core/src/classes/share/javax/media/j3d/
H A DNodeData.java39 SwitchState switchState = null; field in NodeData
H A DLeafRetained.java42 SwitchState switchState = null; field in LeafRetained
H A DSwitchRetained.java523 SwitchState switchState = (SwitchState)childSwitchStates.get(index); in traverseSwitchChild() local
861 SwitchState switchState; in childDoSetLive() local
891 SwitchState switchState = in getCachedTargets() local
913 SwitchState switchState; in resetCachedTargets() local
H A DTransformStructure.java365 SwitchState switchState; in processLastSwitchOn() local
637 SwitchState switchState; in processSwitchChanged() local
/dports/converters/wkhtmltopdf/qt-5db36ec/tools/qmeegographicssystemhelper/
H A Dqmeegoswitchevent.h90 State switchState; variable
/dports/graphics/krita/krita-4.4.8/plugins/dockers/arrangedocker/
H A Darrange_docker_widget.cpp92 void ArrangeDockerWidget::switchState(bool enabled) in switchState() function in ArrangeDockerWidget
/dports/graphics/qgis/qgis-3.22.3/src/core/layout/
H A Dqgslayoutitemgroupundocommand.cpp57 void QgsLayoutItemGroupUndoCommand::switchState() in switchState() function in QgsLayoutItemGroupUndoCommand
/dports/graphics/qgis-ltr/qgis-3.16.16/src/core/layout/
H A Dqgslayoutitemgroupundocommand.cpp57 void QgsLayoutItemGroupUndoCommand::switchState() in switchState() function in QgsLayoutItemGroupUndoCommand
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/gui/spellcasting/
H A DGroundContainerMouseState.java45 public abstract void switchState(); in switchState() method in GroundContainerMouseState
H A DSpellCastingGroundContainerMouseState.java32 public void switchState() { in switchState() method in SpellCastingGroundContainerMouseState
H A DDefaultGroundContainerMouseState.java166 public void switchState() { in switchState() method in DefaultGroundContainerMouseState
/dports/comms/qsstv/qsstv/sstv/
H A Dvisfskid.cpp217 void fskIdDecoder::switchState(efskState newState,unsigned int i) in switchState() function in fskIdDecoder
380 void visDecoder::switchState(evisState newState,unsigned int i) in switchState() function in visDecoder
H A Dsstvrx.cpp421 void sstvRx::switchState(eSSTVState newState) in switchState() function in sstvRx
/dports/audio/atunes/atunes-3.1.2/src/net/sourceforge/atunes/kernel/actions/
H A DMuteAction.java91 public void switchState() { in switchState() method in MuteAction
/dports/games/blobby/blobby-1.0/src/state/
H A DState.cpp94 void State::switchState(State* newState) in switchState() function in State
/dports/audio/kwave/kwave-21.12.3/libgui/
H A DMultiStateWidget.cpp70 void Kwave::MultiStateWidget::switchState(bool on) in switchState() function in Kwave::MultiStateWidget
/dports/www/grafana8/grafana-8.3.6/vendor/github.com/grafana/dskit/grpcutil/
H A Dhealth_check_test.go88 func (s *mockService) switchState(desiredState services.State) { func
/dports/lang/nqc/nqc-3.1.r6_1/compiler/
H A DSwitchStmt.cpp83 SwitchState switchState(selector, defaultLabel); in EmitActual() local
/dports/lang/spidermonkey60/firefox-60.9.0/mobile/android/base/java/org/mozilla/gecko/overlays/ui/
H A DSendTabList.java100 public void switchState(State state) { in switchState() method in SendTabList
H A DSendTabDeviceListArrayAdapter.java150 public void switchState(State newState) { in switchState() method in SendTabDeviceListArrayAdapter
/dports/www/firefox-legacy/firefox-52.8.0esr/mobile/android/base/java/org/mozilla/gecko/overlays/ui/
H A DSendTabList.java100 public void switchState(State state) { in switchState() method in SendTabList
H A DSendTabDeviceListArrayAdapter.java150 public void switchState(State newState) { in switchState() method in SendTabDeviceListArrayAdapter
/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/effects/kscreen/
H A Dkscreen.cpp201 void KscreenEffect::switchState(ScreenState &state) in switchState() function in KWin::KscreenEffect
/dports/games/glest/glest_source_3.2.2/source/glest_game/game/
H A Dgame_camera.cpp177 void GameCamera::switchState(){ in switchState() function in Glest::Game::GameCamera
/dports/comms/qsstv/qsstv/sstv/modes/
H A Dmodebase.cpp627 void modeBase::switchState(embState newState) in switchState() function in modeBase

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